메뉴 건너뛰기




Volumn , Issue , 2007, Pages 121-129

Play it for real: Sustained seamless life/game merger in Momentum

Author keywords

ARG; Gamemastering viability; Larp; Life game merger; Pervasive gaming; Role play; Seamlessness

Indexed keywords

ARG; GAMEMASTERING VIABILITY; LARP; LIFE/GAME MERGER; PERVASIVE GAMING; ROLE PLAY; SEAMLESSNESS;

EID: 70350584239     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (20)

References (17)
  • 1
    • 35048875926 scopus 로고    scopus 로고
    • Live role-playing games: Implications for pervasive gaming
    • Rautenberg, M. (ed)
    • Falk, J. & Davenport, J. "Live role-playing games: Implications for pervasive gaming" in Rautenberg, M. (ed) ICEC 2004, pp. 127-138.
    • ICEC 2004 , pp. 127-138
    • Falk, J.1    Davenport, J.2
  • 4
    • 84862617746 scopus 로고    scopus 로고
    • The liminal magic circle: Boundaries, frames, and participation in pervasive mobile games
    • Harvey, A. "The Liminal Magic Circle: Boundaries, Frames, and Participation in Pervasive Mobile Games" in Wi: Journal of the Mobile Digital Commons Network vol.1 (2006).
    • (2006) Wi: Journal of the Mobile Digital Commons Network , vol.1
    • Harvey, A.1
  • 6
    • 84865189896 scopus 로고    scopus 로고
    • Five weeks of rebellion. Designing momentum
    • Donnis, J., Thorup, L. & Gade, M. (eds.). Copenhagen, Projektgruppen KP07
    • Jonsson, S., Montola, M., Stenros, J. & Boss, E. "Five Weeks of Rebellion. Designing Momentum." in Donnis, J., Thorup, L. & Gade, M. (eds.) Lifelike. Copenhagen, Projektgruppen KP07, 2007, 121-128. www.liveforum.dk/kp07book
    • (2007) Lifelike , pp. 121-128
    • Jonsson, S.1    Montola, M.2    Stenros, J.3    Boss, E.4
  • 7
    • 84869308359 scopus 로고    scopus 로고
    • Eye-witness to the illusion. An essay on the impossibility of 360° role-playing
    • Donnis, J., Thorup, L. & Gade, M. (eds.). Copenhagen, Projektgruppen KP07
    • Koljonen, J. "Eye-Witness to the Illusion. An Essay on the Impossibility of 360° Role-Playing." in Donnis, J., Thorup, L. & Gade, M. (eds.) Lifelike 175-187. Copenhagen, Projektgruppen KP07, 2007. www.liveforum.dk/kp07book
    • (2007) Lifelike , pp. 175-187
    • Koljonen, J.1
  • 8
    • 84873366507 scopus 로고    scopus 로고
    • 'This is not a game': Immersive aesthetics and collective play
    • Melbourne
    • McGonigal, J. "'This Is Not A Game': Immersive Aesthetics and Collective Play." DAC 2003 Proceedings Melbourne.
    • DAC 2003 Proceedings
    • McGonigal, J.1
  • 9
    • 34147196251 scopus 로고    scopus 로고
    • Exploring the edge of the magic circle. Defining pervasive games
    • (Copenhagen, December), ITU of Copenhagen
    • Montola, M. "Exploring the Edge of the Magic Circle. Defining Pervasive Games." Proceedings of DAC 2005 (Copenhagen, December 2005), ITU of Copenhagen.
    • (2005) Proceedings of DAC 2005
    • Montola, M.1
  • 10
    • 84873388462 scopus 로고    scopus 로고
    • Prosopopeia. Playing on the edge of reality
    • Frizon, Thorbiörn & Wrigstad, Tobias (eds.). Stockholm, Föreningen Knutpunkt
    • Montola, M. & Jonsson, S. "Prosopopeia. Playing on the Edge of Reality." in Frizon, Thorbiörn & Wrigstad, Tobias (eds.) Role, Play, Art. Collected Experiences of Role-Playing, 85-99. Stockholm, Föreningen Knutpunkt, 2006. http://jeepen.org/kpbook.
    • (2006) Role, Play, Art. Collected Experiences of Role-Playing , pp. 85-99
    • Montola, M.1    Jonsson, S.2
  • 11
    • 84873370998 scopus 로고    scopus 로고
    • Participant roles in socially expanded games
    • Strang, Thomas, Cahill, V. & Quigley, A. (eds.) (2006). PerGames 2006, May 7. University College Dublin.
    • Montola, M. & Waern, A. (2006): Participant Roles in Socially Expanded Games. In Strang, Thomas, Cahill, V. & Quigley, A. (eds.) (2006): Pervasive 2006 Workshop Proceedings 165-173. PerGames 2006, May 7. University College Dublin. www.ipsi.fraunhofer.de/ambiente/pergames2006/final/PG-Montola- Roles.pdf
    • (2006) Pervasive 2006 Workshop Proceedings , pp. 165-173
    • Montola, M.1    Waern, A.2
  • 14
    • 84873360803 scopus 로고    scopus 로고
    • Autonomous identities. Immersion as a tool for exploring, empowering and emancipating identities
    • Montola, Markus & Stenros, Jaakko (eds.). Vantaa, Ropecon
    • Pohjola, Mike "Autonomous Identities. Immersion as a Tool for Exploring, Empowering and Emancipating Identities." in Montola, Markus & Stenros, Jaakko (eds.) Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination. Vantaa, Ropecon, 2004.
    • (2004) Beyond Role and Play. Tools, Toys and Theory for Harnessing the Imagination
    • Mike, P.1
  • 16
    • 79551478395 scopus 로고    scopus 로고
    • Post mortem interaction. Social play modes in momentum
    • Donnis, J., Thorup, L. & Gade, M. (eds.). Copenhagen, Projektgruppen KP07
    • Stenros, J., Montola, M. & Waern, A. "Post Mortem Interaction. Social Play Modes in Momentum." in Donnis, J., Thorup, L. & Gade, M. (eds.) Lifelike. Copenhagen, Projektgruppen KP07, 2007, 131-145. www.liveforum.dk/kp07book
    • (2007) Lifelike , pp. 131-145
    • Stenros, J.1    Montola, M.2    Waern, A.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.