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Volumn , Issue , 2009, Pages 560-563

A middleware system to realize virtual reality on tele-immmersion environment

Author keywords

[No Author keywords available]

Indexed keywords

COLLABORATIVE VIRTUAL ENVIRONMENT; COLLABORATIVE WORK; COST EFFECTIVE; IMMERSIVE; IMMERSIVE DISPLAY; MIDDLEWARE SYSTEM; PERFORMANCE EVALUATION; PROTOTYPE SYSTEM; TELEIMMERSION;

EID: 70350106525     PISSN: 1550445X     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/WAINA.2009.189     Document Type: Conference Paper
Times cited : (4)

References (6)
  • 1
    • 70350130462 scopus 로고    scopus 로고
    • Tetsuo Ogi, Mitsutaka Sakai,Communication in the Networked Immersiv Environment, ASIAGRAPH, pp.67-72, Shangai June, 2005.
    • Tetsuo Ogi, Mitsutaka Sakai,"Communication in the Networked Immersiv Environment", ASIAGRAPH, pp.67-72, Shangai June, 2005.
  • 2
    • 50249135619 scopus 로고    scopus 로고
    • and Evaluation of Team Work in Distributed Collaborative Virtual Environments
    • Gernot Goebbels, Vali Lalioti and Martin Göbel, Design and Evaluation of Team Work in Distributed Collaborative Virtual Environments. ACM VRST, 2003.
    • (2003) ACM VRST
    • Goebbels, G.1    Lalioti, V.2    Martin Göbel, D.3
  • 3
    • 77953858795 scopus 로고    scopus 로고
    • Role Play in 3D Virtual Environments: A Pedagogic Case Study
    • Theodor G. Wyeld, "Role Play in 3D Virtual Environments: a Pedagogic Case Study", ACM CHINZ 2005.
    • (2005) ACM CHINZ
    • Wyeld, T.G.1
  • 4
    • 19544375933 scopus 로고    scopus 로고
    • Ekaterina and Prasolova-Forland, Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations, IEEE CW 2004.
    • Ekaterina and Prasolova-Forland, "Supporting Social Awareness Among University Students in 3D CVEs: Benefits and Limitations", IEEE CW 2004.


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.