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Volumn 145, Issue , 2009, Pages 84-93

Virtual reality and gaming systems to improve walking and mobility for people with musculoskeletal and neuromuscular conditions

Author keywords

Balance training; Cerebral palsy; Gait; Gaming; Motor control; Motor learning; Multiple sclerosis; Parkinson disease; Stroke; Virtual reality

Indexed keywords

BRAIN COMPUTER INTERFACE; COGNITIVE SYSTEMS; DISEASE CONTROL; MUSCULOSKELETAL SYSTEM; VIRTUAL REALITY; WEARABLE TECHNOLOGY;

EID: 70349578818     PISSN: 09269630     EISSN: 18798365     Source Type: Book Series    
DOI: 10.3233/978-1-60750-018-6-84     Document Type: Conference Paper
Times cited : (15)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.