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Volumn , Issue , 2009, Pages 1452-1456

Study on the perception mechanism and method of virtual and real objects in augmented reality assembly environment

Author keywords

Augmented assembly; Augmented reality; Collision detection; Depth sensing; Perception mechanism

Indexed keywords

AGENT-ORIENTED MODELING; APPLICATION RESEARCH; AUGMENTED ASSEMBLY; BEHAVIOR REASONING; COLLISION DETECTION; CONSTRAINED MOTION; DEFORMABLE OBJECT; DEPTH SENSING; DIGITAL DESIGNS; EPIPOLAR GEOMETRY; ESTIMATION MODELS; FEATURES MATCHING; GEOMETRICAL FEATURES; IMAGE-BASED; PERCEPTION MECHANISM; PETRI NET MODELS; REAL OBJECTS; RESEARCH INSTITUTES; SYSTEM MODELS; VIRTUAL OBJECTS; VIRTUAL REALITY IN DESIGN; VIRTUAL REALITY TECHNOLOGY; VISUAL HULLS;

EID: 70349303271     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ICIEA.2009.5138442     Document Type: Conference Paper
Times cited : (11)

References (18)
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    • Tapio Salone, et al., "Demonstration of Assembly Work Using Augmented Reality," CIVR'07, Amsterdam, The Netherlands, 2007.7, pp. 120-123.
  • 5
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  • 9
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  • 10
    • 1642302863 scopus 로고    scopus 로고
    • A fast collision detection method based on perception and component technique
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  • 11
    • 0039262240 scopus 로고
    • Virtual and Real Object Collisions in a Merged Environment
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  • 13
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  • 16
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  • 17
    • 0039262240 scopus 로고
    • Virtual and Real Object Collisions in a Merged Environment
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  • 18
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.