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Volumn , Issue , 2008, Pages 243-250

On-line adapting games using agent organizations

Author keywords

[No Author keywords available]

Indexed keywords

ADJUSTABILITY; AGENT ORGANIZATION; AGENT PREFERENCES; CENTRALIZED CONTROL; COMPUTER GAME; MULTI-AGENT APPROACH; ON DYNAMICS; SERIOUS GAMES; SKILL LEVELS; STORYLINES; SUBTASKS; TASK SELECTION; USER MODELS;

EID: 70349282004     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/CIG.2008.5035646     Document Type: Conference Paper
Times cited : (15)

References (14)
  • 8
    • 33947679371 scopus 로고    scopus 로고
    • Flow in games
    • J. Chen, "Flow in games," Communications of the ACM, vol.50, no.4, pp. 31-34,2007.
    • (2007) Communications of the ACM , vol.50 , Issue.4 , pp. 31-34
    • Chen, J.1
  • 10
    • 4544285290 scopus 로고    scopus 로고
    • A model for organizational interaction: Based on agents, founded in logic
    • V. Dignum, "A Model for Organizational Interaction: based on Agents, founded in Logic;' SIKS Dissertation, series.
    • SIKS Dissertation, series
    • Dignum, V.1
  • 14
    • 0036467861 scopus 로고    scopus 로고
    • Algorithm for optimal winner determination in combinatorial auctions
    • DOI 10.1016/S0004-3702(01)00159-X, PII S000437020100159X
    • T. Sandholm, "Algorithm for optimal winner determination in combinatorial auctions," Artificial Intelligence, vol.135, no.1-2, pp. 1-54, 2002. (Pubitemid 34110153)
    • (2002) Artificial Intelligence , vol.135 , Issue.1-2 , pp. 1-54
    • Sandholm, T.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.