메뉴 건너뛰기




Volumn , Issue , 2009, Pages 4213-4218

Asynchronous gameplay in pervasive multiplayer mobile games

Author keywords

Asynchronous; Gameplay; Pervasive mobile game

Indexed keywords

ASYNCHRONOUS; ASYNCHRONOUS GAMEPLAY; DAILY ACTIVITY; GAME DESIGN; GAMEPLAY; MOBILE GAMES; MULTIPLAYER GAMES; MULTIPLAYERS; PERVASIVE MOBILE GAME; PLAYING STYLE;

EID: 70349180464     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1520340.1520642     Document Type: Conference Paper
Times cited : (6)

References (12)
  • 1
    • 33745840213 scopus 로고    scopus 로고
    • Bell, M., Chalmers, M., Barkhuus, L., Hall, M., Sherwood, S., Tennent, P., Brown, B., Rowland, D., and Benford, S. Interweaving Mobile Games with Everyday Life. In Proc. ACM CHI, ACM Press (2006), 417-426.
    • Bell, M., Chalmers, M., Barkhuus, L., Hall, M., Sherwood, S., Tennent, P., Brown, B., Rowland, D., and Benford, S. Interweaving Mobile Games with Everyday Life. In Proc. ACM CHI, ACM Press (2006), 417-426.
  • 2
    • 76749161853 scopus 로고    scopus 로고
    • Asynchronous Multiplay: Futures for Casual Multiplayer Experience
    • Bogost, I., Asynchronous Multiplay: Futures for Casual Multiplayer Experience. Other Players conference, 2004 http://www.bogost.com/ downloads/I.%20Bogost%20-%20Asynchronous%20Multiplay.pdf.
    • (2004) Other Players conference
    • Bogost, I.1
  • 3
    • 70450190733 scopus 로고    scopus 로고
    • ACM SIGCUE Outlook 27
    • 3, ACM Press
    • Chong, N.S.T., Sakauchi, M., Creating and Sharing Web Notes via a Standard Browser. ACM SIGCUE Outlook 27, 3, ACM Press (2001), 4-15.
    • (2001) , pp. 4-15
    • Chong, N.S.T.1    Sakauchi, M.2
  • 10
    • 0012460094 scopus 로고    scopus 로고
    • Computer Game Design: New Directions for Intercultural Simulation Game Designers
    • Raybourn, E.M., Computer Game Design: New Directions for Intercultural Simulation Game Designers, Developments in Business Simulation and Experiental Exercises 24, 1997 http://www.cs.unm.edu/~raybourn/games.html.
    • (1997) Developments in Business Simulation and Experiental Exercises , vol.24
    • Raybourn, E.M.1
  • 11
    • 70349176550 scopus 로고    scopus 로고
    • Are you watching this film or what?: Interruption and the juggling of cohorts
    • ACM Press
    • Tolmie, P., Crabtree, A., Rodden, T., Benford, S., "Are you watching this film or what?": interruption and the juggling of cohorts, In Proc ACM CSCW 2008, ACM Press (2008), 257-266.
    • (2008) Proc ACM CSCW , pp. 257-266
    • Tolmie, P.1    Crabtree, A.2    Rodden, T.3    Benford, S.4
  • 12
    • 21644471053 scopus 로고    scopus 로고
    • Asynchronous Collaborative Writing through Annotations
    • ACM Press
    • Weng, C., Gennari, J.H., Asynchronous Collaborative Writing through Annotations. In Proc ACM CSCW 2004, ACM Press (2004), 578-581.
    • (2004) Proc ACM CSCW , pp. 578-581
    • Weng, C.1    Gennari, J.H.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.