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Volumn , Issue , 2009, Pages 4165-4170

ADAPT: Audience design of ambient persuasive technology

Author keywords

Ambient display; Environmental sustainability; Participatory design; Persuasive computing

Indexed keywords

AMBIENT DISPLAY; AMBIENT DISPLAYS; AUDIENCE DESIGN; COLLEGE CAMPUS; DESIGN PROCESS; ENVIRONMENTAL SUSTAINABILITY; ENVIRONMENTAL WASTES; FUTURE RESEARCH DIRECTIONS; LESSONS LEARNED; PARTICIPATORY DESIGN; PERSUASIVE COMPUTING; PERSUASIVE TECHNOLOGY;

EID: 70349169953     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1520340.1520634     Document Type: Conference Paper
Times cited : (10)

References (13)
  • 1
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    • Arroyo, E., Bonanni, L., and Selker, T. Waterbot: Exploring Feedback and Persuasive Techniques at the Sink. In Proc. CHI 2005, ACM Press (2005), 631-639.
    • (2005) Proc. CHI 2005 , pp. 631-639
    • Arroyo, E.1    Bonanni, L.2    Selker, T.3
  • 2
    • 70349177979 scopus 로고    scopus 로고
    • Bodker, S., Gronbaek, K., and Kyng, M. Cooperative Design: Techniques and Experiences from the Scandinavian Scene. In Readings In Human Computer Interaction: Toward the Year 2000, R. M. Baecker, J. Grudin, W. A. S. Buxton, and S. Greenberg. Morgan Kaufmann (1995), 215-224.
    • Bodker, S., Gronbaek, K., and Kyng, M. Cooperative Design: Techniques and Experiences from the Scandinavian Scene. In Readings In Human Computer Interaction: Toward the Year 2000, R. M. Baecker, J. Grudin, W. A. S. Buxton, and S. Greenberg. Morgan Kaufmann (1995), 215-224.
  • 3
    • 84958537452 scopus 로고    scopus 로고
    • Designing Exploratory Design Games: A Framework for Participation in Participatory Design?
    • ACM Press
    • Brandt, E. Designing Exploratory Design Games: A Framework for Participation in Participatory Design? In Proc. PDC 2006, ACM Press (2006), 57-66.
    • (2006) Proc. PDC 2006 , pp. 57-66
    • Brandt, E.1
  • 4
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    • The Neighborhood Networks Project: ACase Study of Critical Engagement and Creative Expression through Participatory Design
    • ACM Press
    • DiSalvo, C., Nourbakhsh, I., Holstius, D., Akin, A., and Louw, M. The Neighborhood Networks Project: ACase Study of Critical Engagement and Creative Expression through Participatory Design. In Proc. PDC 2008, ACM Press (2008), 41-50.
    • (2008) Proc. PDC 2008 , pp. 41-50
    • DiSalvo, C.1    Nourbakhsh, I.2    Holstius, D.3    Akin, A.4    Louw, M.5
  • 5
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    • Ehn, P., and Kyng, M. Cardboard Computers: Mocking-it-up or Hangs-on the Future. In Design at Work: Cooperative Design of Computer Systems, J. Greenbaum, and M. Kyng, Eds. L. Erlbaum Associates (1992), 169-195.
    • Ehn, P., and Kyng, M. Cardboard Computers: Mocking-it-up or Hangs-on the Future. In Design at Work: Cooperative Design of Computer Systems, J. Greenbaum, and M. Kyng, Eds. L. Erlbaum Associates (1992), 169-195.
  • 6
    • 0031622928 scopus 로고    scopus 로고
    • Persuasive Computers: Perspectives and Research Directions
    • ACM Press
    • Fogg, B. J. Persuasive Computers: Perspectives and Research Directions. In Proc. CHI 1998, ACM Press (1998), 225-232.
    • (1998) Proc. CHI 1998 , pp. 225-232
    • Fogg, B.J.1
  • 8
    • 10044281684 scopus 로고    scopus 로고
    • Infotropism: Living and Robotic Plants as Interactive Displays
    • ACM Press
    • Holstius, D., Kembel, J., Hurst, A., Wan, P., and Forlizzi, J. Infotropism: Living and Robotic Plants as Interactive Displays. In Proc. DIS 2004, ACM Press (2004), 215-221.
    • (2004) Proc. DIS 2004 , pp. 215-221
    • Holstius, D.1    Kembel, J.2    Hurst, A.3    Wan, P.4    Forlizzi, J.5
  • 11
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    • Using the Environment as an Interactive Interface to Motivate Positive Behavior Change in a Subway Station
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    • Mathew, A. P. Using the Environment as an Interactive Interface to Motivate Positive Behavior Change in a Subway Station. In Ext. Abstracts CHI 2005, ACM Press (2005), 1637-1640.
    • (2005) Ext. Abstracts CHI 2005 , pp. 1637-1640
    • Mathew, A.P.1
  • 12
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    • Introducing Participatory Design in Museums
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    • Taxén, G. Introducing Participatory Design in Museums. In Proc. PDC 2004, ACM Press (2004), 204-213.
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  • 13
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    • Persuasion as an Ingredient of Societal Interfaces
    • Tscheligi, M., and Reitberger, W. Persuasion as an Ingredient of Societal Interfaces. Interactions, 14, (2007), 41-43.
    • (2007) Interactions , vol.14 , pp. 41-43
    • Tscheligi, M.1    Reitberger, W.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.