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Volumn 5574 LNCS, Issue , 2009, Pages 593-603

A GPU-based simulation of tsunami propagation and inundation

Author keywords

GPU based implementations; MacCormack method; Scientific applications; Shallow water equations; Tsunami simulation

Indexed keywords

GPU-BASED IMPLEMENTATIONS; MACCORMACK METHOD; SCIENTIFIC APPLICATIONS; SHALLOW WATER EQUATIONS; TSUNAMI SIMULATION;

EID: 70349156467     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-642-03095-6_56     Document Type: Conference Paper
Times cited : (26)

References (16)
  • 3
    • 0025474528 scopus 로고
    • Rapid stable fluid dynamics for computer graphics
    • Kass, M., Miller, G.: Rapid, Stable Fluid Dynamics for Computer Graphics. ACM SIG-GRAPH Computer Graphics 24(4), 49-57 (1990)
    • (1990) ACM SIG-GRAPH Computer Graphics , vol.24 , Issue.4 , pp. 49-57
    • Kass, M.1    Miller, G.2
  • 4
    • 0036473729 scopus 로고    scopus 로고
    • A numerically efficient and stable algorithm for animating water waves
    • Layton, A.T., van de Panne, M.: A Numerically Efficient and Stable Algorithm for Animating Water Waves. The Visual Computer 18(1), 41-53 (2002)
    • (2002) The Visual Computer , vol.18 , Issue.1 , pp. 41-53
    • Layton, A.T.1    Van De Panne, M.2
  • 5
    • 0003581687 scopus 로고    scopus 로고
    • The effect of viscosity in hypervelocity impact cratering
    • Caughey, D.A., Hafez, M.M. (eds.) World Scientific, Singapore
    • MacCormack, R.W.: The effect of viscosity in hypervelocity impact cratering. In: Caughey, D.A., Hafez, M.M. (eds.) Frontiers of Computational Fluid Dynamics 2002, pp. 27-43. World Scientific, Singapore (2002)
    • (2002) Frontiers of Computational Fluid Dynamics 2002 , pp. 27-43
    • MacCormack, R.W.1
  • 14
  • 15
    • 84869612583 scopus 로고    scopus 로고
    • GLSL Tutorial
    • Fernandes, A.R.: GLSL Tutorial, http://www.lighthouse3d.com/opengl/glsl/
    • Fernandes, A.R.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.