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Volumn 53, Issue 4, 2009, Pages 1231-1240

The input-interface of Webcam applied in 3D virtual reality systems

Author keywords

Frame difference; Motion vector; Virtools Dev; Virtual reality

Indexed keywords

3D VIRTUAL REALITY; A-FRAMES; BUILDING BLOCKES; COMPOSITE SYSTEMS; CONTROL DIRECTIONS; COURSE CONTENTS; DATA-BASE MANAGEMENT SYSTEMS; DIGITAL CONTENTS; EMPIRICAL STUDIES; FRAME DIFFERENCE; METHOD OF FRAMES; MICRO-SOFT VISUAL C++; MOTION VECTOR; MOVING OBJECTS; MYSQL DATABASE; PERCEIVED EASE OF USE; PERCEIVED PLAYFULNESS; TECHNOLOGY ACCEPTANCE MODEL; VIRTOOLS; VIRTOOLS DEV; VIRTUAL SCENES; WEB CAMERA;

EID: 69949105950     PISSN: 03601315     EISSN: None     Source Type: Journal    
DOI: 10.1016/j.compedu.2009.06.006     Document Type: Article
Times cited : (37)

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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.