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Volumn 34, Issue 5, 2009, Pages 574-584

Effects of videogame distraction using a virtual reality type head-mounted display helmet on cold pressor pain in children.

Author keywords

[No Author keywords available]

Indexed keywords

ADAPTIVE BEHAVIOR; ADOLESCENT; ARTICLE; ATTENTION; CHILD; CLINICAL TRIAL; COLD; COMPUTER INTERFACE; FEMALE; HELMET; HUMAN; MALE; METHODOLOGY; NEUROPSYCHOLOGICAL TEST; PAIN; PAIN ASSESSMENT; PAIN THRESHOLD; PSYCHOLOGICAL ASPECT; RECREATION;

EID: 69249222998     PISSN: None     EISSN: 1465735X     Source Type: Journal    
DOI: 10.1093/jpepsy/jsn023     Document Type: Article
Times cited : (67)

References (0)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.