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Volumn , Issue , 2008, Pages 167-174
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Interactively evolved modular neural networks for game agent control
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Author keywords
[No Author keywords available]
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Indexed keywords
3D ENGINE;
AGENT CONTROL;
CONTROL POLICY;
EXPLORATION AND EXPLOITATION;
MODULAR NEURAL NETWORKS;
MODULARIZED;
ON-LINE PERFORMANCE;
SELECTION MECHANISM;
SIMULATED AGENTS;
TEMPORAL DIFFERENCE LEARNING;
TIME EVOLUTIONS;
TIME SPENT;
TRAINING TECHNIQUES;
VIDEO GAME;
ARTIFICIAL INTELLIGENCE;
GAME THEORY;
THREE DIMENSIONAL COMPUTER GRAPHICS;
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EID: 69249167604
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/CIG.2008.5035636 Document Type: Conference Paper |
Times cited : (7)
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References (9)
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