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Volumn 12, Issue 3, 2009, Pages 263-268
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Presence relates to distinct outcomes in two virtual environments employing different learning modalities.
a a a a a a |
Author keywords
[No Author keywords available]
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Indexed keywords
ADOLESCENT;
ADULT;
ARTICLE;
ATTITUDE TO COMPUTERS;
COMPREHENSION;
COMPUTER INTERFACE;
COMPUTER PROGRAM;
CULTURAL ANTHROPOLOGY;
EGO;
FEMALE;
HEALTH BEHAVIOR;
HEALTH EDUCATION;
HUMAN;
LEARNING;
MALE;
METHODOLOGY;
MOTIVATION;
QUESTIONNAIRE;
RISK ASSESSMENT;
SOCIAL ENVIRONMENT;
TEACHING;
ADOLESCENT;
ADULT;
ATTITUDE TO COMPUTERS;
COMPREHENSION;
COMPUTER-ASSISTED INSTRUCTION;
CULTURE;
FEMALE;
HEALTH BEHAVIOR;
HEALTH EDUCATION;
HUMANS;
MALE;
MOTIVATION;
PROBABILITY LEARNING;
QUESTIONNAIRES;
REALITY TESTING;
RISK ASSESSMENT;
SOCIAL ENVIRONMENT;
SOFTWARE DESIGN;
TRANSFER (PSYCHOLOGY);
USER-COMPUTER INTERFACE;
YOUNG ADULT;
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EID: 68949170691
PISSN: None
EISSN: 15578364
Source Type: Journal
DOI: 10.1089/cpb.2008.0262 Document Type: Article |
Times cited : (39)
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References (0)
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