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Volumn , Issue , 2009, Pages 219-222

Comparing aimed movements in the real world and in virtual reality

Author keywords

[No Author keywords available]

Indexed keywords

ADDITIONAL CONTROL; BALLISTIC PHASE; CONTROL PHASE; INITIAL BALLISTIC; TEMPORAL DIFFERENCES; TWO-COMPONENT MODEL; VIRTUAL ENVIRONMENTS; VIRTUAL WORLDS;

EID: 67649770866     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2009.4811026     Document Type: Conference Paper
Times cited : (48)

References (8)
  • 1
    • 0027629835 scopus 로고
    • Evaluating 3d task performance for fish tank virtual worlds
    • july
    • K. W. Arthur, K. S. Booth, and C. Ware. Evaluating 3d task performance for fish tank virtual worlds. ACM Transactions on Information Systems, 11(3):239-265, july 1993.
    • (1993) ACM Transactions on Information Systems , vol.11 , Issue.3 , pp. 239-265
    • Arthur, K.W.1    Booth, K.S.2    Ware, C.3
  • 2
    • 0018561782 scopus 로고
    • Control processes in the production of discrete aiming responses
    • L. G. Carlton. Control processes in the production of discrete aiming responses. Journal of Human Movement Studies, 5:115-124, 1988.
    • (1988) Journal of Human Movement Studies , vol.5 , pp. 115-124
    • Carlton, L.G.1
  • 3
    • 0000786382 scopus 로고
    • Visual regulation of manual aiming
    • R. Chua and D. Elliott. Visual regulation of manual aiming. Human Movement Science, 12:365-401, 1993.
    • (1993) Human Movement Science , vol.12 , pp. 365-401
    • Chua, R.1    Elliott, D.2
  • 5
    • 0035527563 scopus 로고    scopus 로고
    • Extending fitts' law to a three-dimensional pointing task
    • Dec
    • A. Murata and H. Iwase. Extending fitts' law to a three-dimensional pointing task. Human Movement Science, 20(6):791-805, Dec. 2001.
    • (2001) Human Movement Science , vol.20 , Issue.6 , pp. 791-805
    • Murata, A.1    Iwase, H.2
  • 6
    • 63749103682 scopus 로고    scopus 로고
    • A simple method for estimating the latency of interactive, real-time graphics simulations
    • In Press
    • A. Steed. A simple method for estimating the latency of interactive, real-time graphics simulations. In Proc. ACM VRST, 2008 [In Press].
    • (2008) Proc. ACM VRST
    • Steed, A.1
  • 8
    • 0002981527 scopus 로고
    • The accuracy of voluntary movement
    • R. S.Woodworth. The accuracy of voluntary movement. Psychological Review, 3:1-114, 1899.
    • (1899) Psychological Review , vol.3 , pp. 1-114
    • Woodworth, R.S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.