메뉴 건너뛰기




Volumn , Issue 516 CP, 2006, Pages 153-162

Projective surface refinement for free-viewpoint video

Author keywords

Free viewpoint video; Graph cuts; View dependent rendering; Wide baseline stereo

Indexed keywords

DEPTH MAP; DYNAMIC SCENES; FREE-VIEWPOINT VIDEO; FREE-VIEWPOINT VIDEO SYSTEMS; GLOBAL PROBLEMS; GRAPH CUTS; HIGH QUALITY; NOVEL METHODS; OPTIMISATIONS; RAY-SPACE; REAL-TIME RENDERING; REFINEMENT TECHNIQUES; SURFACE REFINEMENT; VIEW-DEPENDENT; VIEW-DEPENDENT RENDERING; VIRTUAL VIEW; VISUAL HULLS; WIDE BASELINE STEREO;

EID: 67649710876     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1049/cp:20061937     Document Type: Conference Paper
Times cited : (11)

References (22)
  • 1
    • 0003957745 scopus 로고    scopus 로고
    • Camera calibration toolbox for matlab: www.vision.caltech.edu/bouguetj/calib-doc
    • Technical report, MRL-INTEL, 2003
    • J.-Y. Bouguet. Camera calibration toolbox for matlab: www.vision.caltech.edu/bouguetj/calib-doc. Technical report, MRL-INTEL, 2003.
    • Bouguet, J.-Y.1
  • 2
    • 0033283778 scopus 로고    scopus 로고
    • Fast approximate energy minimization via graph cuts
    • Y. Boykov, O. Veksler, and R. Zabih. Fast approximate energy minimization via graph cuts. In ICCV, pages 377- 384, 1999.
    • (1999) ICCV , pp. 377-384
    • Boykov, Y.1    Veksler, O.2    Zabih, R.3
  • 6
    • 5044238468 scopus 로고    scopus 로고
    • Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction. In CVPR, pages S-E,Washington, D.C., USA
    • July, IEEE Computer Society
    • B. Goldluecke and M. Magnor. Space-Time Isosurface Evolution for Temporally Coherent 3D Reconstruction. In CVPR, pages S-E,Washington, D.C., USA, July 2004. IEEE Computer Society, IEEE Computer Society.
    • (2004) IEEE Computer Society
    • Goldluecke, B.1    Magnor, M.2
  • 8
    • 0030711952 scopus 로고    scopus 로고
    • Virtualized reality: Constructing virtual worlds from real scenes
    • T. Kanade and P. Rander. Virtualized reality: Constructing virtual worlds from real scenes. IEEE MultiMedia, 4(2):34-47, 1997.
    • (1997) IEEE MultiMedia , vol.4 , Issue.2 , pp. 34-47
    • Kanade, T.1    Rander, P.2
  • 9
    • 84949995623 scopus 로고    scopus 로고
    • Multi-camera scene reconstruction via graph cuts
    • V. Kolmogorov and R. Zabih. Multi-camera scene reconstruction via graph cuts. In ECCV (3), pages 82-96, 2002.
    • (2002) ECCV , vol.3 , pp. 82-96
    • Kolmogorov, V.1    Zabih, R.2
  • 10
    • 0013107048 scopus 로고    scopus 로고
    • A theory of shape by space carving
    • Technical Report TR692, University of Rochester
    • K. N. Kutulakos and S. M. Seitz. A theory of shape by space carving. Technical Report TR692, University of Rochester, 1998.
    • (1998)
    • Kutulakos, K.N.1    Seitz, S.M.2
  • 11
    • 0028374367 scopus 로고
    • The visual hull concept for silhouettebased image understanding
    • A. Laurentini. The visual hull concept for silhouettebased image understanding. IEEE Trans. Pattern Anal. Mach. Intell., 16(2):150-162, 1994.
    • (1994) IEEE Trans. Pattern Anal. Mach. Intell , vol.16 , Issue.2 , pp. 150-162
    • Laurentini, A.1
  • 16
    • 33745833283 scopus 로고    scopus 로고
    • Multi-view reconstruction using photo-consistency and exact silhouette constraints: A maximum-flow formulation
    • S. N. Sinha and M. Pollefeys. Multi-view reconstruction using photo-consistency and exact silhouette constraints: A maximum-flow formulation. In ICCV, pages 349-356,2005.
    • (2005) ICCV , pp. 349-356
    • Sinha, S.N.1    Pollefeys, M.2
  • 22
    • 12844281034 scopus 로고    scopus 로고
    • High-quality video view interpolation using a layered representation
    • C. Zitnick, S. Kang, M. Uyttendaele, S. Winder, and R. Szeliski. High-quality video view interpolation using a layered representation. In SIGGRAPH, pages 600-608, 2004.
    • (2004) SIGGRAPH , pp. 600-608
    • Zitnick, C.1    Kang, S.2    Uyttendaele, M.3    Winder, S.4    Szeliski, R.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.