-
2
-
-
78651281733
-
GPU algorithms for radiosity and subsurface scattering
-
Eurographics Association Aire-la-Ville
-
Carr, N.A., Hall, J.D., Hart, J.C.: GPU algorithms for radiosity and subsurface scattering. In: HWWS '03: Proceedings of the ACM SIGGRAPH/ EUROGRAPHICS Conference on Graphics Hardware, pp. 51-59. Eurographics Association, Aire-la-Ville (2003)
-
(2003)
HWWS '03: Proceedings of the ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware
, pp. 51-59
-
-
Carr, N.A.1
Hall, J.D.2
Hart, J.C.3
-
3
-
-
84946717447
-
A progressive refinement approach to fast radiosity image generation
-
ACM Press New York
-
Cohen, M.F., Chen, S.E., Wallace, J.R., Greenberg, D.P.: A progressive refinement approach to fast radiosity image generation. In: SIGGRAPH '88: Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques, pp. 75-84. ACM Press, New York (1988)
-
(1988)
SIGGRAPH '88: Proceedings of the 15th Annual Conference on Computer Graphics and Interactive Techniques
, pp. 75-84
-
-
Cohen, M.F.1
Chen, S.E.2
Wallace, J.R.3
Greenberg, D.P.4
-
5
-
-
33947608976
-
Global illumination using progressive refinement radiosity
-
Addison-Wesley Professional Reading
-
Coombe, G., Harris, M.: Global illumination using progressive refinement radiosity. In: GPU Gems 2, pp. 635-647. Addison-Wesley Professional, Reading (2005)
-
(2005)
GPU Gems 2
, pp. 635-647
-
-
Coombe, G.1
Harris, M.2
-
6
-
-
4143071424
-
Radiosity on graphics hardware
-
Canadian Human-Computer Communications Society
-
Coombe, G., Harris, M.J., Lastra, A.: Radiosity on graphics hardware. In: GI '04: Proceedings of Graphics Interface 2004, pp. 161-168. Canadian Human-Computer Communications Society (2004)
-
(2004)
GI '04: Proceedings of Graphics Interface 2004
, pp. 161-168
-
-
Coombe, G.1
Harris, M.J.2
Lastra, A.3
-
9
-
-
0021456073
-
Modeling the interaction of light between diffuse surfaces
-
ACM Press New York
-
Goral, C.M., Torrance, K.E., Greenberg, D.P., Battaile, B.: Modeling the interaction of light between diffuse surfaces. In: SIGGRAPH '84: Proceedings of the 11th Annual Conference on Computer Graphics and Interactive Techniques, pp. 213-222. ACM Press, New York (1984)
-
(1984)
SIGGRAPH '84: Proceedings of the 11th Annual Conference on Computer Graphics and Interactive Techniques
, pp. 213-222
-
-
Goral, C.M.1
Torrance, K.E.2
Greenberg, D.P.3
Battaile, B.4
-
10
-
-
0028538115
-
Radiosity and relaxation methods
-
IEEE New York
-
Gortler, S., Cohen, M., Slusallek, P.: Radiosity and relaxation methods. In: Computer Graphics and Applications, vol. 14, pp. 48-58. IEEE, New York (1994)
-
(1994)
Computer Graphics and Applications 14
, pp. 48-58
-
-
Gortler, S.1
Cohen, M.2
Slusallek, P.3
-
13
-
-
27144472903
-
Hemispherical rasterization for self-shadowing of dynamic objects
-
Eurographics Association Aire-la-Ville
-
Kautz, J., Lehtinen, J., Aila, T.: Hemispherical rasterization for self-shadowing of dynamic objects. In: Proceedings of Eurographics Symposium on Rendering 2004, pp. 179-184. Eurographics Association, Aire-la-Ville (2004)
-
(2004)
Proceedings of Eurographics Symposium on Rendering 2004
, pp. 179-184
-
-
Kautz, J.1
Lehtinen, J.2
Aila, T.3
-
14
-
-
67349228547
-
Radiosity with textures, specular reflection and transmission
-
Leiss, T., Ferschin, P., Purgathofer, W.: Radiosity with textures, specular reflection and transmission. In: Proceedings of the Fourteenth Spring Conference on Computer Graphics, pp. 103-111 (1998)
-
(1998)
Proceedings of the Fourteenth Spring Conference on Computer Graphics
, pp. 103-111
-
-
Leiss, T.1
Ferschin, P.2
Purgathofer, W.3
-
16
-
-
0034314692
-
Radiosity for scenes with many mirror reflections
-
S.Y. Li S.N. Yang 2000 Radiosity for scenes with many mirror reflections Vis. Comput. 16 8 481 500
-
(2000)
Vis. Comput.
, vol.16
, Issue.8
, pp. 481-500
-
-
Li, S.Y.1
Yang, S.N.2
-
17
-
-
0010175534
-
Advanced graphics programming techniques using OpenGL
-
McReynolds, T., Blythe, D., Grantham, B., Kilgard, M.J.: Advanced graphics programming techniques using OpenGL. In: SIGGRAPH 1999 Course (1999)
-
(1999)
SIGGRAPH 1999 Course
-
-
McReynolds, T.1
Blythe, D.2
Grantham, B.3
Kilgard, M.J.4
-
19
-
-
4143141038
-
Fast texture-based form factor calculations for radiosity using graphics hardware
-
K.H. Nielsen N.J. Christensen 2002 Fast texture-based form factor calculations for radiosity using graphics hardware J. Graph. Tools 6 4 1 12
-
(2002)
J. Graph. Tools
, vol.6
, Issue.4
, pp. 1-12
-
-
Nielsen, K.H.1
Christensen, N.J.2
-
20
-
-
24944469060
-
Real-time recursive specular reflections on planar and curved surfaces using graphics hardware
-
K.H. Nielsen N.J. Christensen 2002 Real-time recursive specular reflections on planar and curved surfaces using graphics hardware J. WSCG 10 3 91 98
-
(2002)
J. WSCG
, vol.10
, Issue.3
, pp. 91-98
-
-
Nielsen, K.H.1
Christensen, N.J.2
-
21
-
-
0242498837
-
Parameter estimation for photographic tone reproduction
-
E. Reinhard 2002 Parameter estimation for photographic tone reproduction J. Graph. Tools 7 1 45 52
-
(2002)
J. Graph. Tools
, vol.7
, Issue.1
, pp. 45-52
-
-
Reinhard, E.1
-
22
-
-
0025233268
-
Extending the radiosity method to include specularly reflecting and translucent materials
-
H.E. Rushmeier K.E. Torrance 1990 Extending the radiosity method to include specularly reflecting and translucent materials ACM Trans. Graph. 9 1 1 27
-
(1990)
ACM Trans. Graph.
, vol.9
, Issue.1
, pp. 1-27
-
-
Rushmeier, H.E.1
Torrance, K.E.2
-
23
-
-
67349190636
-
A gathering and shooting progressive refinement radiosity method
-
Shao, M.Z., Badler, N.I.: A gathering and shooting progressive refinement radiosity method. Technical Report (1993)
-
(1993)
Technical Report
-
-
Shao, M.Z.1
Badler, N.I.2
-
25
-
-
84995152706
-
A ray tracing algorithm for progressive radiosity
-
ACM New York
-
Wallace, J.R., Elmquist, K.A., Haines, E.A.: A ray tracing algorithm for progressive radiosity. In: SIGGRAPH '89: Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques, pp. 315-324. ACM, New York (1989)
-
(1989)
SIGGRAPH '89: Proceedings of the 16th Annual Conference on Computer Graphics and Interactive Techniques
, pp. 315-324
-
-
Wallace, J.R.1
Elmquist, K.A.2
Haines, E.A.3
-
26
-
-
67349192289
-
GPU radiosity for triangular meshes with support of normal mapping and arbitrary light distributions
-
Wallner, G.: GPU radiosity for triangular meshes with support of normal mapping and arbitrary light distributions. J. WSCG 16(1-3) (2008)
-
(2008)
J. WSCG
, vol.16
, pp. 1-3
-
-
Wallner, G.1
|