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Volumn , Issue , 2007, Pages 153-156
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The design and implementation of a VR-architecture for smooth motion
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Author keywords
dual GPU; judder; motion estimation; smooth motion; video refresh rate; VR; warping
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Indexed keywords
DUAL-GPU;
JUDDER;
REFRESH RATE;
SMOOTH MOTION;
VR;
WARPING;
MOTION ESTIMATION;
PIXELS;
THREE DIMENSIONAL COMPUTER GRAPHICS;
VIRTUAL REALITY;
THREE DIMENSIONAL;
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EID: 63749099546
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1145/1315184.1315212 Document Type: Conference Paper |
Times cited : (10)
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References (6)
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