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Volumn , Issue , 2008, Pages 737-738

Supporting software product lines development: FLiP - product line derivation tool

Author keywords

Design; Languages

Indexed keywords

ASPECT-J; CODE TRANSFORMATIONS; FEATURE MODELS; JAVA CLASS; LANGUAGES; MOBILE GAMES; PRODUCT LINES; PRODUCT VARIATIONS; REFACTORING TOOLS; SOFTWARE PRODUCT LINES; TOOL SUPPORTS;

EID: 63349112531     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1449814.1449837     Document Type: Conference Paper
Times cited : (6)

References (5)
  • 1
  • 2
    • 33646205254 scopus 로고    scopus 로고
    • Extracting and evolving mobile games product lines
    • Springer-Verlag
    • Vander Alves et al. Extracting and evolving mobile games product lines. In SPLC'05, pages 70-81. Springer-Verlag, 2005.
    • (2005) SPLC'05 , pp. 70-81
    • Alves, V.1
  • 4
    • 0013090042 scopus 로고    scopus 로고
    • Getting Started with AspectJ
    • October
    • Gregor Kiczales et al. Getting Started with AspectJ. Communications of the ACM, 44(10):59-65, October 2001.
    • (2001) Communications of the ACM , vol.44 , Issue.10 , pp. 59-65
    • Kiczales, G.1
  • 5
    • 84944046672 scopus 로고    scopus 로고
    • Easing the transition to software mass customization
    • Charles Krueger. Easing the transition to software mass customization. In PFE'01, pages 282-293, 2001.
    • (2001) PFE'01 , pp. 282-293
    • Krueger, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.