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Volumn 29, Issue 2, 2009, Pages 49-60

Serious games for immersive cultural training: Creating a living world

Author keywords

Communities; Computer applications; Computing milieu; Cultural differences; Games; Personal computing; Serious games; Social and behavioral sciences; Solid modeling; Three dimensional displays; Training; Visualization

Indexed keywords

GAME THEORY; PERSONAL COMPUTING; VISUALIZATION;

EID: 63149086704     PISSN: 02721716     EISSN: None     Source Type: Journal    
DOI: 10.1109/MCG.2009.30     Document Type: Article
Times cited : (64)

References (10)
  • 2
    • 63149116426 scopus 로고    scopus 로고
    • Watch Out: Game Characters Getting Smarter
    • msnbc.com, 13 July
    • B. Ortutay, "Watch Out: Game Characters Getting Smarter," msnbc.com, 13 July, 2008; www.msnbc.msn.com/id/25643688.
    • (2008)
    • Ortutay, B.1
  • 9
    • 40649093679 scopus 로고    scopus 로고
    • Afghanistan Research and Evaluation Unit
    • J. Beall and S. Schütte, "Urban Livelihoods in Afghanistan," Afghanistan Research and Evaluation Unit, 2006; www.lse.ac.uk/collections/DESTIN/pdf/AREU%20Urban%20Livelihoods% 20SP%20FINAL%20PROOF%205Oct2006.pdf.
    • (2006) Urban Livelihoods in Afghanistan
    • Beall, J.1    Schütte, S.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.