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Volumn , Issue , 2008, Pages 236-241

Cell phone design for teenage use

Author keywords

Adolescents; Mobile hci; Teenagers; User requirements

Indexed keywords

ADOLESCENTS; CELL-PHONE DESIGNS; DESIGN SKETCHES; FORM FACTORS; INPUT METHODS; MOBILE HCI; PERSONALIZATION; PHYSICAL ASPECTS; TARGET GROUPS; TEENAGERS; TOUCH-SCREEN INTERACTIONS; USER REQUIREMENTS;

EID: 62949206377     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (3)

References (14)
  • 1
    • 33645052591 scopus 로고    scopus 로고
    • Mobile Phones as Fashion Statements: The Co-creation of Mobile Communication's Public Meaning
    • R. Ling and P. Pedersen Eds
    • Katz, J. E., Sugiyama, S. (2005). Mobile Phones as Fashion Statements: The Co-creation of Mobile Communication's Public Meaning. In R. Ling and P. Pedersen (Eds.), Mobile communications: Renegotiation of the social sphere, 63-81.
    • (2005) Mobile communications: Renegotiation of the social sphere , pp. 63-81
    • Katz, J.E.1    Sugiyama, S.2
  • 2
    • 0042931254 scopus 로고    scopus 로고
    • The gift of the gab?: A design oriented sociology of young people's use of mobiles
    • Taylor, A., and Harper, R. (2003). The gift of the gab?: a design oriented sociology of young people's use of mobiles. Computer Supported Cooperative Work (CSCW), 12(3), 267-296.
    • (2003) Computer Supported Cooperative Work (CSCW) , vol.12 , Issue.3 , pp. 267-296
    • Taylor, A.1    Harper, R.2
  • 4
    • 85040591774 scopus 로고    scopus 로고
    • Mobile phone use as part of young people's consumption styles
    • Wilska, T.-A. (2003). Mobile phone use as part of young people's consumption styles. Journal of Consumer Policy, 26(4), 441-463.
    • (2003) Journal of Consumer Policy , vol.26 , Issue.4 , pp. 441-463
    • Wilska, T.-A.1
  • 5
    • 0036440566 scopus 로고    scopus 로고
    • Text Entry for Mobile Computing: Models and Methods, Theory and Practice
    • MacKenzie, I. S. and Soukoreff, R. W. (2002). Text Entry for Mobile Computing: Models and Methods, Theory and Practice, in: Human-Computer Interaction, 17(2), 147-198.
    • (2002) Human-Computer Interaction , vol.17 , Issue.2 , pp. 147-198
    • MacKenzie, I.S.1    Soukoreff, R.W.2
  • 6
    • 62949114280 scopus 로고    scopus 로고
    • T9 by Tegic Communications, Inc. (Seattle, WA; http://www.tegic.com).
    • T9 by Tegic Communications, Inc. (Seattle, WA; http://www.tegic.com).
  • 13
    • 57349113800 scopus 로고    scopus 로고
    • Experiencing Real-World Interaction - Results from a NFC User Experience Field Trial
    • Geven, A., Strassl, P., Ferro, B., Tscheligi, M. and Schwab, H. (2007). Experiencing Real-World Interaction - Results from a NFC User Experience Field Trial. Proceedings MobileHCI 2007, 234-237.
    • (2007) Proceedings MobileHCI 2007 , pp. 234-237
    • Geven, A.1    Strassl, P.2    Ferro, B.3    Tscheligi, M.4    Schwab, H.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.