메뉴 건너뛰기




Volumn 16, Issue 2, 2009, Pages 27-30

Embodied child computer interaction: Why embodiment matters

Author keywords

[No Author keywords available]

Indexed keywords

COGNITIVE DEVELOPMENT; COGNITIVE STRUCTURES; COMPUTER INTERACTIONS; CULTURAL ENVIRONMENTS; DIGITAL MEDIAS; EMBODIED COGNITIONS; HUMAN BODIES; INTERACTIVE ARTS; PHYSICAL ACTIONS; SIMON FRASER UNIVERSITIES; THINKING SKILLS;

EID: 62949112686     PISSN: 10725520     EISSN: 15583449     Source Type: Trade Journal    
DOI: 10.1145/1487632.1487639     Document Type: Article
Times cited : (63)

References (9)
  • 1
    • 77953053762 scopus 로고    scopus 로고
    • But how, Donald, tell us how? On the creation of meaning in interaction design through feedforward and inherent feedback
    • New York: ACM Press
    • Djajadiningrat, T., K. Overbeeke, and S. Wensveen. "But how, Donald, tell us how? On the creation of meaning in interaction design through feedforward and inherent feedback." Proceedings ofDIS '02, 285-291. New York: ACM Press, 2002.
    • (2002) Proceedings ofDIS '02 , pp. 285-291
    • Djajadiningrat, T.1    Overbeeke, K.2    Wensveen, S.3
  • 6
    • 62949235240 scopus 로고    scopus 로고
    • Lakoff, G., and M. Johnson. Metaphors We Live By. Chicago: Chicago Press, 1980.g
    • Lakoff, G., and M. Johnson. Metaphors We Live By. Chicago: Chicago Press, 1980.g
  • 7
    • 33745827439 scopus 로고    scopus 로고
    • Finding design qualities in a tangible programming space
    • New York: ACM Press
    • Fernaeus, Y. and J. Tholander. "Finding design qualities in a tangible programming space." Proceedings of CHI 2006, 447-458. New York: ACM Press, 2006.
    • (2006) Proceedings of CHI 2006 , pp. 447-458
    • Fernaeus, Y.1    Tholander, J.2
  • 8
    • 62949229299 scopus 로고    scopus 로고
    • Antle, A.N., M. Drourneva, and D. Ha. Hands on what? Comparing children's mouse-based and tangible-based interaction. (under review, available at http://www.antle.iat.sfu.ca/Physicality/ThinkingWithHands.)
    • Antle, A.N., M. Drourneva, and D. Ha. "Hands on what? Comparing children's mouse-based and tangible-based interaction." (under review, available at http://www.antle.iat.sfu.ca/Physicality/ThinkingWithHands.)
  • 9
    • 62949099517 scopus 로고    scopus 로고
    • What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital enviro ments Interacting with Computers, special issue on physicality. Elsevier
    • in press
    • Antle, A.N., G. Corness, and M. Droumeva. "What the body knows: Exploring the benefits of embodied metaphors in hybrid physical digital enviro ments" Interacting with Computers, special issue on physicality. Elsevier, (in press).
    • Antle, A.N.1    Corness, G.2    Droumeva, M.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.