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Volumn 1, Issue , 2008, Pages 937-940
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Game Player Strategy Pattern Recognition by using Radial Basis Function
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Author keywords
Kernel; Pac Man; Pattern recognition; RBF
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Indexed keywords
APPLICATION AREAS;
BASIC PRINCIPLES;
GAME PLAYERS;
KERNEL;
KERNEL CLASSIFIERS;
OFF-LINE DATUM;
PAC-MAN;
RADIAL BASIS FUNCTIONS;
RBF;
SAMPLE DATUM;
TEST BEDS;
ATTITUDE CONTROL;
CLASSIFIERS;
COMPUTERS;
GAME THEORY;
LEARNING SYSTEMS;
PATTERN RECOGNITION;
SOFTWARE ENGINEERING;
RADIAL BASIS FUNCTION NETWORKS;
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EID: 61849168545
PISSN: None
EISSN: None
Source Type: Conference Proceeding
DOI: 10.1109/CSSE.2008.365 Document Type: Conference Paper |
Times cited : (2)
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References (15)
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