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Volumn 36, Issue 4, 2008, Pages 366-380

Building an information literacy first-person shooter

Author keywords

Information literacy; Learning; Skills; Students; Video games

Indexed keywords


EID: 59849097403     PISSN: 00907324     EISSN: None     Source Type: Journal    
DOI: 10.1108/00907320810920342     Document Type: Article
Times cited : (13)

References (15)
  • 4
    • 59849125624 scopus 로고    scopus 로고
    • Entertainment Software Association
    • Entertainment Software Association (2007), Industry Facts
    • (2007) Industry Facts
  • 11
    • 59849108101 scopus 로고    scopus 로고
    • "Changing the rules of engagement - Tapping into the popular culture of America's army, The official US army computer game"
    • master's thesis, Utrecht University, Utrecht
    • Nieborg D.B. (2005), "Changing the rules of engagement - tapping into the popular culture of America's army, The official US army computer game", master's thesis, Utrecht University, Utrecht
    • (2005)
    • Nieborg, D.B.1
  • 15
    • 84871157450 scopus 로고    scopus 로고
    • "From viz-sim to vr to games: How we built a hit game-based simulation"
    • John Wiley & Sons, Hoboken, NJ
    • Zyda M., Mayberry A., McCree J., Davis M. (2005), Rouse, W., Boff, K., "From viz-sim to vr to games: How we built a hit game-based simulation", Organizational Simulation, John Wiley & Sons, Hoboken, NJ, pp. 553-90
    • (2005) Organizational Simulation , pp. 553-590
    • Zyda, M.1    Mayberry, A.2    McCree, J.3    Davis, M.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.