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Volumn 20, Issue 12, 2008, Pages 1617-1622

Realistic rendering of large-scale ocean wave scene

Author keywords

Fast Fourier transform; GPU; Height map; Ocean wave scene; Realistic rendering

Indexed keywords

COMPUTATIONAL GEOMETRY; COMPUTER GRAPHICS; FAST FOURIER TRANSFORMS; FOURIER TRANSFORMS; LIGHT REFLECTION; OCEANOGRAPHY; REFLECTION;

EID: 58149193298     PISSN: 10039775     EISSN: None     Source Type: Journal    
DOI: None     Document Type: Article
Times cited : (9)

References (20)
  • 2
    • 29244462352 scopus 로고    scopus 로고
    • Physically based fluid simulation in computer animation
    • in Chinese
    • Liu Youquan, Liu Xuehui, Zhu Hongbin, et al. Physically based fluid simulation in computer animation [J]. Journal of Computer-Aided Design & Computer Graphics, 2005, 17 (12): 2581-2589 (in Chinese)
    • (2005) Journal of Computer-Aided Design & Computer Graphics , vol.17 , Issue.12 , pp. 2581-2589
    • Liu, Y.1    Liu, X.2    Zhu, H.3
  • 12
    • 33847268371 scopus 로고    scopus 로고
    • Real-time synthesis and rendering of ocean water
    • Marlborough: Array Technology Industry Technologies Inc
    • Mitchell J L. Real-time synthesis and rendering of ocean water [R]. Marlborough: Array Technology Industry Technologies Inc, 2005
    • (2005)
    • Mitchell, J.L.1
  • 13
    • 84878226237 scopus 로고    scopus 로고
    • Engel W.F., ShaderX: Vertex and Pixel Shader Tips and Tricks. Minnesota: Wordware Publishing
    • Isidoro J, Vlachos A, Brennan C. Rendering ocean water [M] //Engel W F. ShaderX: Vertex and Pixel Shader Tips and Tricks. Minnesota: Wordware Publishing, 2002: 347-356
    • (2002) Rendering Ocean Water , pp. 347-356
    • Isidoro, J.1    Vlachos, A.2    Brennan, C.3
  • 16
    • 33947520133 scopus 로고    scopus 로고
    • Real-time ocean simulation in dynamic sky environment
    • in Chinese
    • Li Qicheng, Chen Haogang, Wang Guoping, et al. Real-time ocean simulation in dynamic sky environment [J]. Journal of Computer-Aided Design & Computer Graphics, 2007, 19 (2): 172-177 (in Chinese)
    • (2007) Journal of Computer-Aided Design & Computer Graphics , vol.19 , Issue.2 , pp. 172-177
    • Li, Q.1    Chen, H.2    Wang, G.3
  • 19
    • 33746838873 scopus 로고    scopus 로고
    • Real-time water rendering: Introducing the projected grid concept
    • Lund: Lund University
    • Johanson C. Real-time water rendering: Introducing the projected grid concept [D]. Lund: Lund University, 2004
    • (2004)
    • Johanson, C.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.