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Volumn 2, Issue , 2008, Pages 447-454

Refquest: A multiplayer on-line game to support idea creation in innovation processes an ideation game from the laboranova project

Author keywords

Innovation; Innovation gaming; Serious games

Indexed keywords

APPLICATIONS; COMPETITION; DECISION MAKING; ELECTRONIC COMMERCE; GOVERNMENT DATA PROCESSING; INFORMATION SYSTEMS; PHASE INTERFACES; WORLD WIDE WEB;

EID: 58049157275     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (3)

References (8)
  • 2
    • 58049158313 scopus 로고    scopus 로고
    • Milano: Gordon, W. J. (1961). Synectics. New York: Harber and Row.
    • Milano: Gordon, W. J. (1961). Synectics. New York: Harber and Row.
  • 4
    • 58049148363 scopus 로고    scopus 로고
    • Møller, M., Larsen, S. A., Baalsrud Hauge, J. and Hesmer, A. (2007). Introduction of Ideation Games in the Production Process - A new Approach for Using Games in a Productive Way. In: Thoben, K.-D., Baalsrud Hauge, J., Smeds, R., and Riis, J. O. (eds.), Multidisciplinary Research on New Methods for Learning and Innovation in Enterprise Networks: Proceedings from the 11th Special Interest Group Workshop on Experimental Interactive Learning in Industrial Management (pp. 201-216). Aachen: Verlag Mainz.
    • Møller, M., Larsen, S. A., Baalsrud Hauge, J. and Hesmer, A. (2007). Introduction of Ideation Games in the Production Process - A new Approach for Using Games in a Productive Way. In: Thoben, K.-D., Baalsrud Hauge, J., Smeds, R., and Riis, J. O. (eds.), Multidisciplinary Research on New Methods for Learning and Innovation in Enterprise Networks: Proceedings from the 11th Special Interest Group Workshop on Experimental Interactive Learning in Industrial Management (pp. 201-216). Aachen: Verlag Mainz.
  • 6
    • 84902773682 scopus 로고    scopus 로고
    • A Simulation Game Approach to Support Learning and Collaboration in Virtual Organisations
    • Camarinha-Matos, L. M, Afsarmanesh, H, and Ortiz, A, eds, New York: Springer
    • Schwesig, M., Thoben, K.-D. and Eschenbächer, J. (2005). A Simulation Game Approach to Support Learning and Collaboration in Virtual Organisations. In: Camarinha-Matos, L. M., Afsarmanesh, H., and Ortiz, A. (eds.), Collaborative Networks and Their Breeding Environments (pp. 547-556). New York: Springer.
    • (2005) Collaborative Networks and Their Breeding Environments , pp. 547-556
    • Schwesig, M.1    Thoben, K.-D.2    Eschenbächer, J.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.