-
1
-
-
0036992635
-
Motion generation from examples
-
ARIKAN, O., AND FORSYTH, D. 2002. Motion generation from examples. ACM Transactions on Graphics 21, 3, 483-490.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 483-490
-
-
Arikan, O.1
Forsyth, D.2
-
2
-
-
77953998479
-
Snap-together motion: Assembling run-time animations
-
GLEICHER, M., SHIN, H. J., KOVAR, L., AND JEPSEN, A. 2003. Snap-together motion: assembling run-time animations. ACM Transactions on Graphics 22, 3, 702.
-
(2003)
ACM Transactions on Graphics
, vol.22
, Issue.3
, pp. 702
-
-
Gleicher, M.1
Shin, H.J.2
Kovar, L.3
Jepsen, A.4
-
4
-
-
33744809721
-
Learning to fight
-
GRAEPEL, T., HERBRICH, R., AND GOLD, J. 2004. Learning to fight. Proceedings of Computer Games: Artificial Intelligence Design and Education (CGAIDE 2004), 193-200.
-
(2004)
Proceedings of Computer Games: Artificial Intelligence Design and Education (CGAIDE 2004)
, pp. 193-200
-
-
Graepel, T.1
Herbrich, R.2
Gold, J.3
-
5
-
-
77956282399
-
-
Technical Report No. UCB/CSD-5-1395, University of California, Berkeley
-
IKEMOTO, L., ARIKAN, O., AND FORSYTH, D. 2005. Learning to move autonomously in a hostile world. Technical Report No. UCB/CSD-5-1395, University of California, Berkeley.
-
(2005)
Learning to Move Autonomously in a Hostile World
-
-
Ikemoto, L.1
Arikan, O.2
Forsyth, D.3
-
6
-
-
0036993198
-
Motion graphs
-
KOVAR, L., GLEICHER, M., AND PIGHIN, F. 2002. Motion graphs. ACM Transactions on Graphics 21, 3, 473-482.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 473-482
-
-
Kovar, L.1
Gleicher, M.2
Pighin, F.3
-
10
-
-
84923591705
-
A hierarchical approach to interactive motion editing for human-like figures
-
LEE, J., AND SHIN, S. Y. 1999. A hierarchical approach to interactive motion editing for human-like figures. Proceedings of SIGGRAPH'99, 39-48.
-
(1999)
Proceedings of SIGGRAPH'99
, pp. 39-48
-
-
Lee, J.1
Shin, S.Y.2
-
11
-
-
0036992636
-
Interactive control of avatars animated with human motion data
-
LEE, J., CHAI, J., REITSMA, P. S. A., HODGINS, J. K., AND POLLARD, N. S. 2002. Interactive control of avatars animated with human motion data. ACM Transactions on Graphics 21, 3, 491-500.
-
(2002)
ACM Transactions on Graphics
, vol.21
, Issue.3
, pp. 491-500
-
-
Lee, J.1
Chai, J.2
Reitsma, P.S.A.3
Hodgins, J.K.4
Pollard, N.S.5
-
12
-
-
84981320848
-
Composition of complex optimal multi-character motions
-
LIU, C. K., HERTZMANN, A., AND POPOVIĆ, Z. 2006. Composition of complex optimal multi-character motions. ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 215-222.
-
(2006)
ACM SIGGRAPH/Eurographics Symposium on Computer Animation
, pp. 215-222
-
-
Liu, C.K.1
Hertzmann, A.2
Popović, Z.3
-
14
-
-
77950381340
-
-
Technical Note, KAIST, CS/TR-2004-194
-
PARK, S. I., KWON, T., SHIN, H. J., AND SHIN, S. Y. 2004. Analysis and synthesis of interactive two-character motions. Technical Note, KAIST, CS/TR-2004-194.
-
(2004)
Analysis and Synthesis of Interactive Two-character Motions
-
-
Park, S.I.1
Kwon, T.2
Shin, H.J.3
Shin, S.Y.4
-
16
-
-
57749180924
-
Simulating competitive interactions using singly captured motions
-
SHUM, H. P., KOMURA, T., AND YAMAZAKI, S. 2007. Simulating competitive interactions using singly captured motions. Proceeedings of ACM Virtual Reality Software Technology 2007, 65-72.
-
(2007)
Proceeedings of ACM Virtual Reality Software Technology 2007
, pp. 65-72
-
-
Shum, H.P.1
Komura, T.2
Yamazaki, S.3
-
18
-
-
34547673003
-
Near-optimal character animation with continuous control
-
TREUILLE, A., LEE, Y., AND POPOVIC', Z. 2007. Near-optimal character animation with continuous control. ACM Transactions on Graphics 26, 3.
-
(2007)
ACM Transactions on Graphics
, vol.26
, Issue.3
-
-
Treuille, A.1
Lee, Y.2
Popovic, Z.3
|