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Volumn , Issue , 2008, Pages 507-510

Lean and Zoom: Proximity-aware user interface and content magnification

Author keywords

Assistive technology; Lean; Magnification; Posture; Proximity aware; Semantic zooming; Sensors; User interfaces

Indexed keywords

ASSISTIVE TECHNOLOGY; LEAN; MAGNIFICATION; POSTURE; PROXIMITY AWARE; SEMANTIC ZOOMING;

EID: 57649219702     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1357054.1357135     Document Type: Conference Paper
Times cited : (64)

References (7)
  • 1
    • 57649168898 scopus 로고    scopus 로고
    • The KidsRoom: A perceptually-based interactive and immersive story environment
    • Bobick, A. et al. The KidsRoom: A perceptually-based interactive and immersive story environment. Presence (8)4, 361-391.
    • Presence (8)4 , pp. 361-391
    • Bobick, A.1
  • 3
    • 0034440507 scopus 로고    scopus 로고
    • Speed-dependent automatic zooming for browsing large documents
    • Igarashi, T. and Hinckley, K. Speed-dependent automatic zooming for browsing large documents. Proceedings of UIST 2000, 139-148.
    • Proceedings of UIST 2000 , pp. 139-148
    • Igarashi, T.1    Hinckley, K.2
  • 4
    • 0035750824 scopus 로고    scopus 로고
    • Voice as sound: Using non-verbal voice input for interactive control
    • Igarashi, T. and Hughes, J.F. Voice as sound: Using non-verbal voice input for interactive control. Proceedings of UIST 2001, 155-156.
    • Proceedings of UIST 2001 , pp. 155-156
    • Igarashi, T.1    Hughes, J.F.2
  • 5
    • 85047944859 scopus 로고    scopus 로고
    • What you look at is what you get: Eye movement-based interaction techniques
    • Jacob, R. What you look at is what you get: Eye movement-based interaction techniques. Proceedings of CHI'90, 11-18.
    • Proceedings of CHI'90 , pp. 11-18
    • Jacob, R.1
  • 6
    • 19944419958 scopus 로고    scopus 로고
    • Interactive public ambient displays: Transitioning from implicit to explicit, public to personal, interaction with multiple users
    • Vogel, D. and Balakrishnan, R. Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users. Proceedings of VIST 2004, 137-146.
    • Proceedings of VIST 2004 , pp. 137-146
    • Vogel, D.1    Balakrishnan, R.2
  • 7
    • 33745815182 scopus 로고    scopus 로고
    • Face-tracking as an augmented input in video games: Enhancing presence, role-playing and control
    • Wang, S. et al. Face-tracking as an augmented input in video games: enhancing presence, role-playing and control. Proceedings of CHI 2006, 1097-1106.
    • Proceedings of CHI 2006 , pp. 1097-1106
    • Wang, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.