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Volumn , Issue , 2008, Pages 3141-3146

IToNe: A Japanese text input method for a dual joystick game controller

Author keywords

Dual control pad; Dual joystick; Game controller; Input method; Japanese text entry; Text entry

Indexed keywords

CONTROL SYSTEMS; GAME THEORY; HUMAN ENGINEERING;

EID: 57049167098     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1358628.1358821     Document Type: Conference Paper
Times cited : (10)

References (12)
  • 1
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    • ErgoSoft. EGCONVERT for PlayStation 2. http://www.ergo.co.jp/promiddle/ (2001, in Japanese).
    • ErgoSoft. EGCONVERT for PlayStation 2. http://www.ergo.co.jp/promiddle/ (2001, in Japanese).
  • 2
    • 4644344143 scopus 로고    scopus 로고
    • TNT: A numeric keypad based text input method
    • ACM Press
    • Ingmarsson, M., Dinka, D. and Zhai, S. TNT: a numeric keypad based text input method. In Proc. CHI 2004, ACM Press (2004), 639-646.
    • (2004) Proc. CHI , pp. 639-646
    • Ingmarsson, M.1    Dinka, D.2    Zhai, S.3
  • 3
    • 57049184231 scopus 로고    scopus 로고
    • IS09241-9. Ergonomie requirements for office work with visual display VDTs, Part 9: Requirements for non-keyboard input devices
    • IS09241-9. Ergonomie requirements for office work with visual display (VDTs) - Part 9: Requirements for non-keyboard input devices.
  • 5
    • 0032668772 scopus 로고    scopus 로고
    • The design and evaluation of a high performance soft keyboard
    • ACM Press
    • MacKenzie, I.S. and Zhang, S.Z. The design and evaluation of a high performance soft keyboard. In Proc. CHI 99, ACM Press (1999), 25-31.
    • (1999) Proc. CHI , vol.99 , pp. 25-31
    • MacKenzie, I.S.1    Zhang, S.Z.2
  • 6
    • 84957689454 scopus 로고    scopus 로고
    • An Efficient Text Input Method for Handheld and Ubiquitous Computers
    • Proc. HUC, Springer-Verlag
    • Masui, T. POBox: An Efficient Text Input Method for Handheld and Ubiquitous Computers, In Proc. HUC, LNCS 1707, Springer-Verlag (1999), 288-300.
    • (1999) LNCS , vol.1707 , pp. 288-300
    • Masui1    POBox, T.2
  • 7
    • 0035185577 scopus 로고    scopus 로고
    • A Method of Key Input with Two Mice
    • IEEE CS Press
    • Nakamura, S., Tsukamoto, M. and Nishio, S. A Method of Key Input with Two Mice. In Proc. ISWC'01, IEEE CS Press (2001), 13-21.
    • (2001) Proc. ISWC'01 , pp. 13-21
    • Nakamura, S.1    Tsukamoto, M.2    Nishio, S.3
  • 8
    • 0031599794 scopus 로고    scopus 로고
    • Quickwriting: Continuous stylus-based text entry
    • ACM Press
    • Perlin, K. Quickwriting: continuous stylus-based text entry. In Proc. UIST 1998. ACM Press (1998), 215-216.
    • (1998) Proc. UIST , pp. 215-216
    • Perlin, K.1
  • 9
    • 33846482493 scopus 로고    scopus 로고
    • Bimanual text entry using game controllers: Relying on users' spatial familiarity with QWERTY
    • Sandnes, F.E. and Aubert, A. Bimanual text entry using game controllers: Relying on users' spatial familiarity with QWERTY. Interacting with Computers 19, 2 (2007), 140-150.
    • (2007) Interacting with Computers , vol.19 , Issue.2 , pp. 140-150
    • Sandnes, F.E.1    Aubert, A.2
  • 11
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    • Text Entry Using a Dual Joystick Game Controller
    • ACM Press
    • Wilson, A.D. and Agrawala, M. Text Entry Using a Dual Joystick Game Controller. In Proc. CHI 2006, ACM Press (2006), 475-478.
    • (2006) Proc. CHI , pp. 475-478
    • Wilson, A.D.1    Agrawala, M.2
  • 12
    • 4143054733 scopus 로고    scopus 로고
    • Writing with a joystick: A comparison of date stamp, selection keyboard and EdgeWrite
    • Wobbrock, J.O., Myers, B.A. and Aung, H.H. Writing with a joystick: A comparison of date stamp, selection keyboard and EdgeWrite. In Proc. GI 2004, (2004), 1-8.
    • (2004) Proc. GI , pp. 1-8
    • Wobbrock, J.O.1    Myers, B.A.2    Aung, H.H.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.