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Volumn 34, Issue 12, 2008, Pages 718-726
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A real-time full body tracking and humanoid animation system
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Author keywords
Avatar; H Anim; Human body tracking; Motion capture
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Indexed keywords
ANIMATION;
COMPUTATIONAL GEOMETRY;
COMPUTER APPLICATIONS;
COMPUTER GRAPHICS;
KINEMATICS;
KNOWLEDGE MANAGEMENT;
MOTION PICTURE EXPERTS GROUP STANDARDS;
THREE DIMENSIONAL;
THREE DIMENSIONAL COMPUTER GRAPHICS;
VIRTUAL REALITY;
VISUAL COMMUNICATION;
3D AVATARS;
ANIMATION SYSTEMS;
AVATAR;
BODY POSTURES;
BODY TRACKING;
FULL BODIES;
H-ANIM;
HUMAN BODY TRACKING;
HUMAN POSTURES;
HUMAN-COMPUTER INTERACTIONS;
KINEMATIC MODELS;
MOTION CAPTURE;
SYSTEM APPLICATIONS;
TELE PRESENCES;
VISION-BASED;
HUMAN COMPUTER INTERACTION;
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EID: 56049120772
PISSN: 01678191
EISSN: None
Source Type: Journal
DOI: 10.1016/j.parco.2008.09.004 Document Type: Article |
Times cited : (11)
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References (13)
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