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Volumn HCI, Issue , 2008, Pages 136-141

Culture sensitive educational games considering common sense knowledge

Author keywords

Common sense; Contextualized learning; Culture sensitive learning; Educational game; Pedagogical issues; Sexual education

Indexed keywords

COMMON SENSE; COMMONSENSE KNOWLEDGE; CONTEXTUALIZED LEARNING; EDUCATIONAL GAME; PEDAGOGICAL ISSUES; SCIENCE TEACHERS;

EID: 55849100392     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (4)

References (18)
  • 1
    • 77949565667 scopus 로고    scopus 로고
    • Anacleto, J. C.; Carvalho, A. F. P. de; Neris, V. P. A. ; Godoi, M. S.; Zem-Mascarenhas, S.; Talarico Neto, A. How Can Common Sense Support Instructors with Distance Education? In: SBIE 2006, Brasília. Anais, 2006a. v.1. p.217-226.
    • Anacleto, J. C.; Carvalho, A. F. P. de; Neris, V. P. A. ; Godoi, M. S.; Zem-Mascarenhas, S.; Talarico Neto, A. How Can Common Sense Support Instructors with Distance Education? In: SBIE 2006, Brasília. Anais, 2006a. v.1. p.217-226.
  • 6
    • 33644598618 scopus 로고    scopus 로고
    • Designing Interfaces for Guided Collection of Knowledge about Everyday Objects from Volunteers
    • Chklovski, T. Designing Interfaces for Guided Collection of Knowledge about Everyday Objects from Volunteers. 2005. Proc. of IUI 2005
    • (2005) Proc. of IUI 2005
    • Chklovski, T.1
  • 7
    • 85088052857 scopus 로고    scopus 로고
    • Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educationa game
    • Conati, Cristina; Zhao, Xiaohong. Building and evaluating an intelligent pedagogical agent to improve the effectiveness of an educationa game. IUI'04.
    • IUI'04
    • Conati, C.1    Zhao, X.2
  • 10
    • 55849121443 scopus 로고
    • A educação pelo jogo
    • 2 ed
    • Jacquin, Guy. A educação pelo jogo. 2 ed. SP: Flamboyant, 1963.
    • (1963) SP: Flamboyant
    • Jacquin, G.1
  • 11
    • 77949564095 scopus 로고    scopus 로고
    • Common Consensus: A web-based game for collecting commonsense goals
    • Hawaii, USA
    • Lieberman, H.; Smith, D.; Teeters, A. Common Consensus: a web-based game for collecting commonsense goals. IUI'07, January 28-31, 2007, Hawaii, USA.
    • IUI'07, January 28-31, 2007
    • Lieberman, H.1    Smith, D.2    Teeters, A.3
  • 12
    • 8644267670 scopus 로고    scopus 로고
    • Liu, H.; Singh P. ConceptNet: A Pratical Commonsense Reasoning Toolkit. BT Technology Journal, v.22, n.4, p.211-266, 2004.
    • Liu, H.; Singh P. ConceptNet: A Pratical Commonsense Reasoning Toolkit. BT Technology Journal, v.22, n.4, p.211-266, 2004.
  • 15
    • 55849132433 scopus 로고
    • Logo: Computadores e educação
    • SP: Brasiliense
    • Papert, Seymour. Logo: computadores e educação. J A Valente (Trad.). SP: Brasiliense, 1985.
    • (1985) J A Valente (Trad.)
    • Papert, S.1
  • 16
    • 77949543416 scopus 로고    scopus 로고
    • Parâmetros curriculares nacionais: Terceiro e quarto ciclos: apresentação dos temas transversais.
    • SEF Secretaria de Educação Fundamental, 436 p
    • SEF (Secretaria de Educação Fundamental). Parâmetros curriculares nacionais: terceiro e quarto ciclos: apresentação dos temas transversais. Brasília: SEF/MEC, 1998, 436 p
    • (1998) Brasília: SEF/MEC
  • 18
    • 0002006729 scopus 로고
    • SP: Martins Fontes, Cycorp. http://www.cyc.com. Visited, January
    • Vygotsky, L. A formação social da mente. SP: Martins Fontes, 1987. Cycorp. http://www.cyc.com. Visited in: January 2007
    • (1987) A formação social da mente
    • Vygotsky, L.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.