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Volumn Part 3, Issue , 2007, Pages 19-26

Efficient stipple rendering

Author keywords

Graphics hardware; Non photorealistic rendering; Volume graphics

Indexed keywords

CHARCOAL; DRAWING (GRAPHICS); INFORMATION SYSTEMS; INFORMATION USE; INTELLIGENT SYSTEMS; TEXTURES; VISUALIZATION; VOLUME RENDERING;

EID: 54949119688     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (7)

References (15)
  • 1
    • 0010354980 scopus 로고
    • The notion of quantitative invisibility and the machine rendering of solids
    • page Held in Washington, DC
    • Arthur Appel, 1967, The notion of quantitative invisibility and the machine rendering of solids. Proc. ACM Natl. Mtg., page 387, Held in Washington, DC.
    • (1967) Proc. ACM Natl. Mtg , pp. 387
    • Appel, Arthur1
  • 2
    • 0141547357 scopus 로고    scopus 로고
    • Floating Points: A Method for Computing Stipple Drawings
    • Markus Gross and F. R. A. Hopgood, editors, pages Oxford, NCC Blackwell Ltd
    • Oliver Deussen et al., 2000, Floating Points: A Method for Computing Stipple Drawings. In Markus Gross and F. R. A. Hopgood, editors, Proceedings of EuroGraphics 2000, volume 19, pages 40 – 51, Oxford, NCC Blackwell Ltd.
    • (2000) Proceedings of EuroGraphics 2000 , vol.19 , pp. 40-51
    • Deussen, Oliver1
  • 5
    • 0036732053 scopus 로고    scopus 로고
    • Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Stylised Strokes
    • 2002
    • Tobias Isenberg et al., 2002. Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Stylised Strokes. Eurographics 2002, 21(3)
    • (2002) Eurographics , vol.21 , Issue.3
    • Isenberg, Tobias1
  • 6
    • 28444475796 scopus 로고    scopus 로고
    • Under the shade of the rendering tree
    • February 2000
    • Jeff Lander, 2000, Under the shade of the rendering tree. Game Developer Magazine, February 2000
    • (2000) Game Developer Magazine
    • Lander, Jeff1
  • 7
    • 85038023076 scopus 로고    scopus 로고
    • Nonphotorealistic volume rendering using stippling techniques
    • A. Lu et al., 2002, Nonphotorealistic volume rendering using stippling techniques. Proc. Visualization 2002, 81–89
    • (2002) Proc. Visualization , vol.2002 , pp. 81-89
    • Lu, A.1
  • 12
    • 0035151736 scopus 로고    scopus 로고
    • Real-Time Hatching
    • Eugene Fiume, editor, (Los Angeles, August 2001), pages New York
    • Emil Praun et al., 2001, Real-Time Hatching. In Eugene Fiume, editor, Proceedings of SIGGRAPH’2001 (Los Angeles, August 2001), pages 581–586, New York
    • (2001) Proceedings of SIGGRAPH’2001 , pp. 581-586
    • Praun, Emil1
  • 15
    • 1442328847 scopus 로고    scopus 로고
    • Weighted voronoi stippling
    • A. J. Secord, 2002, Weighted voronoi stippling. Proceedings NPAR 2002, pages 37–43
    • (2002) Proceedings NPAR 2002 , pp. 37-43
    • Secord, A. J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.