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Volumn , Issue , 2003, Pages 264-265

The use of a videogame for assessing sensory-motor and cogntive interference effects in humans

Author keywords

[No Author keywords available]

Indexed keywords

BEHAVIORAL RESEARCH; CAMERAS; LIGHT; VISION; BRAIN; LABORATORIES; ORDNANCE; SENSORY PERCEPTION; SOFTWARE TESTING; TESTING; VIDEO SIGNAL PROCESSING; WAVE INTERFERENCE;

EID: 54849422620     PISSN: 1071121X     EISSN: 21607001     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (0)
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* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.