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Volumn 5145 LNCS, Issue , 2008, Pages 265-274
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Three layered thinking model for designing web-based educational games
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Author keywords
Educational game design; Educational game evaluation; Game design framework; Web based game
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Indexed keywords
CONCENTRATION (PROCESS);
CURRICULA;
DESIGN;
EDUCATION;
ALL PHASES;
EARLY STAGES;
EDUCATIONAL GAME DESIGN;
EDUCATIONAL GAME EVALUATION;
EDUCATIONAL GAMES;
EFFECTIVE LEARNINGS;
EXPERIMENTAL STUDIES;
FLOW FACTORS;
GAME DESIGN FRAMEWORK;
GAME DESIGNS;
INTEGRATED QUALITIES;
LAYERED MODELS;
MULTIMEDIA TECHNOLOGIES;
PRACTICAL;
RAPID DEVELOPMENTS;
TASK COMPLEXITIES;
WEB-BASED;
WEB-BASED GAME;
GAME THEORY;
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EID: 54349098562
PISSN: 03029743
EISSN: 16113349
Source Type: Book Series
DOI: 10.1007/978-3-540-85033-5_26 Document Type: Conference Paper |
Times cited : (17)
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References (14)
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