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Volumn Part F129135, Issue , 2000, Pages 61-66

A framework for rapid evaluation of prototypes with augmented reality

Author keywords

Augmented reality; Human factors; Object behaviour; Prototyping; Virtua humans

Indexed keywords

AUGMENTED REALITY; HUMAN ENGINEERING; NETWORK FUNCTION VIRTUALIZATION; SOFTWARE PROTOTYPING;

EID: 52649158562     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/502390.502403     Document Type: Conference Paper
Times cited : (29)

References (14)
  • 3
    • 0031378702 scopus 로고    scopus 로고
    • A survey of 3d interaction techniques
    • C. Hand, "A Survey of 3D Interaction Techniques", Computer Graphics Forum, 16(5), 269-281, 1997.
    • (1997) Computer Graphics Forum , vol.16 , Issue.5 , pp. 269-281
    • Hand, C.1
  • 6
    • 0000113467 scopus 로고    scopus 로고
    • Steve: An animated pedagogical agent for procedural training in virtual environments
    • ACM Press
    • W. L. Johnson, and J. Rickel, "Steve: An Animated Pedagogical Agent for Procedural Training in Virtual Environments", Sigart Bulletin, ACM Press, vol. 8, number 1-4, 16-21, 1997.
    • (1997) Sigart Bulletin , vol.8 , Issue.1-4 , pp. 16-21
    • Johnson, W.L.1    Rickel, J.2
  • 8
    • 85028778809 scopus 로고    scopus 로고
    • Python http://www.python.org
  • 11
    • 0033703660 scopus 로고    scopus 로고
    • Augmented reality for real and virtua humans
    • IEEE Computer Society Press
    • S. Balcisoy, R. Torte, M. Ponder, P. Fua, D. Thalmann, Augmented Reality for Real and Virtua Humans, Proc. CGI 2000, IEEE Computer Society Press
    • (2000) Proc. CGI
    • Balcisoy, S.1    Torte, R.2    Ponder, M.3    Fua, P.4    Thalmann, D.5


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.