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Volumn , Issue , 2008, Pages 255-256

Piavca: A framework for heterogeneous interactions with virtual characters

Author keywords

Animation I.3.6 computer graphics : Three dimensional graphics and realism; I.3.6 computer graphics : Three dimensional graphics and realism; Virtual reality

Indexed keywords

ANIMATION I.3.6 [COMPUTER GRAPHICS]: THREE DIMENSIONAL GRAPHICS AND REALISM; BASIC BUILDING BLOCKS; FUNCTION REPRESENTATIONS; HETEROGENEOUS INTERACTIONS; I.3.6 [COMPUTER GRAPHICS]: THREE DIMENSIONAL GRAPHICS AND REALISM; MULTI-MODAL INTERACTIONS; REAL TIME; VIRTUAL CHARACTERS;

EID: 50249147923     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/VR.2008.4480788     Document Type: Conference Paper
Times cited : (2)

References (2)
  • 1
    • 0014772104 scopus 로고
    • Movement coordination in social interaction
    • A. Kendon. Movement coordination in social interaction. Acta Psychologica. 32:1-25, 1970.
    • (1970) Acta Psychologica , vol.32 , pp. 1-25
    • Kendon, A.1
  • 2
    • 0002365637 scopus 로고
    • Body centred interaction in immersive virtual environments
    • N. M. Thalmann and D. Thalmann, editors, John Wiley and Sons
    • M. Slater and M. Usoh. Body centred interaction in immersive virtual environments. In N. M. Thalmann and D. Thalmann, editors, Artificial Life and Virtual Reality, pages 125-148. John Wiley and Sons. 1994.
    • (1994) Artificial Life and Virtual Reality , pp. 125-148
    • Slater, M.1    Usoh, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.