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Volumn , Issue , 2007, Pages 49-54

An exploration of non-isomorphic 3D rotation in surround screen virtual environments

Author keywords

3D interaction; Evaluation; Non isomorphic rotation; Surround screen virtual environments

Indexed keywords

AMPLIFICATION; ROTATION; VIRTUAL REALITY;

EID: 49749141417     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/3DUI.2007.340774     Document Type: Conference Paper
Times cited : (19)

References (17)
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    • An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments
    • New York, NY, USA, ACM Press
    • D. A. Bowman and L. F. Hodges. An evaluation of techniques for grabbing and manipulating remote objects in immersive virtual environments. In SI3D '97: Proceedings of the 1997 Symposium on Interactive 3D Graphics, pages 35-38, New York, NY, USA, 1997. ACM Press.
    • (1997) SI3D '97: Proceedings of the 1997 Symposium on Interactive 3D Graphics , pp. 35-38
    • Bowman, D.A.1    Hodges, L.F.2
  • 4
    • 33750100517 scopus 로고    scopus 로고
    • Haptic hybrid rotations: Overcoming hardware angular limitations of force feedback devices
    • Los Alamitos, CA, USA, IEEE Computer Society
    • L. Dominjon, A. Lecuyer, J.-M. Burkhardt, and S. Richir. Haptic hybrid rotations: Overcoming hardware angular limitations of force feedback devices. In Proceedings of IEEE Virtual Reality 2006, pages 167-174, Los Alamitos, CA, USA, 2006. IEEE Computer Society.
    • (2006) Proceedings of IEEE Virtual Reality , pp. 167-174
    • Dominjon, L.1    Lecuyer, A.2    Burkhardt, J.-M.3    Richir, S.4
  • 7
    • 0002294347 scopus 로고
    • A simple sequentially rejective multiple test procedure
    • S. Holm. A simple sequentially rejective multiple test procedure. Scandinavian Journal of Statistics, 6:60-65, 1979.
    • (1979) Scandinavian Journal of Statistics , vol.6 , pp. 60-65
    • Holm, S.1
  • 16
    • 0001558986 scopus 로고    scopus 로고
    • Rotating virtual objects with real handles
    • 162-180
    • C. Ware and J. Rose. Rotating virtual objects with real handles. ACM Trans. Comput.-Hum. Interact., 6(2):162-180, 1999.
    • (1999) ACM Trans. Comput.-Hum. Interact , vol.6 , Issue.2
    • Ware, C.1    Rose, J.2
  • 17
    • 0036113168 scopus 로고    scopus 로고
    • Pop through button devices for ve navigation and interaction
    • Los Alamitos, CA, USA, IEEE Computer Society
    • R. C. Zeleznik, J. J. LaViola, D. A. Feliz, and D. F. Keefe. Pop through button devices for ve navigation and interaction. In Proceedings of IEEE Virtual Reality 2002, pages 127-134, Los Alamitos, CA, USA, 2002. IEEE Computer Society.
    • (2002) Proceedings of IEEE Virtual Reality , pp. 127-134
    • Zeleznik, R.C.1    LaViola, J.J.2    Feliz, D.A.3    Keefe, D.F.4


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.