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Volumn , Issue , 2007, Pages 47-49

Using group interaction of players to prevent in-game cheat in network games

Author keywords

[No Author keywords available]

Indexed keywords

COMMERCE; ELECTRONIC COMMERCE; GAME THEORY; LAWS AND LEGISLATION;

EID: 48049097013     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/ISDPE.2007.112     Document Type: Conference Paper
Times cited : (3)

References (4)
  • 2
    • 48049084376 scopus 로고    scopus 로고
    • Manninen.T, Interaction forms and communication actions in multiplayers games,Game Studies, 2003
    • Manninen.T, Interaction forms and communication actions in multiplayers games,Game Studies, 2003
  • 3
    • 48049113721 scopus 로고    scopus 로고
    • N.Yee. The demographics of groups and groupleadership. The Daedalus Project
    • N.Yee. The demographics of groups and groupleadership. The Daedalus Project
  • 4
    • 77953100466 scopus 로고    scopus 로고
    • Network Game Desing: Hints and Imlications of Player Intercation
    • Oct
    • K.Chen and C.Lei. Network Game Desing: Hints and Imlications of Player Intercation. NetGames06, Oct. 2006
    • (2006) NetGames06
    • Chen, K.1    Lei, C.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.