-
1
-
-
0030393538
-
Walking away from the desktop computer: Distributed collaboration and mobility in a product design team
-
V. Bellotti and S. Bly. Walking away from the desktop computer: Distributed collaboration and mobility in a product design team. In Proc. CSCW 1996.
-
Proc. CSCW 1996
-
-
Bellotti, V.1
Bly, S.2
-
4
-
-
84997454996
-
Supporting distributed software design meetings: What can we learn from co-located meetings?
-
U. Dekel. Supporting distributed software design meetings: What can we learn from co-located meetings? In Proc. HSSE 2005.
-
Proc. HSSE 2005
-
-
Dekel, U.1
-
5
-
-
77950302776
-
Seeking the source: Software source code as a social and technical artifact
-
C. de Souza, J. Froehlich, and P. Dourish. Seeking the source: Software source code as a social and technical artifact. In Proc. of GROUP 2005.
-
Proc. of GROUP 2005
-
-
de Souza, C.1
Froehlich, J.2
Dourish, P.3
-
6
-
-
17644428012
-
The class blueprint: Visually supporting the understanding of classes
-
January
-
S. Ducasse and M. Lanza. The class blueprint: Visually supporting the understanding of classes. IEEE ToSE, 31(1):75-90, January 2005.
-
(2005)
IEEE ToSE
, vol.31
, Issue.1
, pp. 75-90
-
-
Ducasse, S.1
Lanza, M.2
-
7
-
-
47949125395
-
Two worlds apart: Bridging the gap between physical and virtual media for distributed design collaboration
-
K. M. Everitt, S. R. Klemmer, R. Lee, and J. A. Landay. Two worlds apart: Bridging the gap between physical and virtual media for distributed design collaboration. In Proc. CHI 2003.
-
Proc. CHI 2003
-
-
Everitt, K.M.1
Klemmer, S.R.2
Lee, R.3
Landay, J.A.4
-
8
-
-
47949113863
-
Displays in the wild: Understanding the dynamics and evolution of a display ecology
-
E. M. Huang, E. D. Mynatt, and J. P. Trimble. Displays in the wild: Understanding the dynamics and evolution of a display ecology. In Proc. Pervasive 2006.
-
Proc. Pervasive 2006
-
-
Huang, E.M.1
Mynatt, E.D.2
Trimble, J.P.3
-
9
-
-
33947315724
-
Maintaining mental models: A study of developer work habits
-
T. D. LaToza, G. Venolia, and R. DeLine. Maintaining mental models: a study of developer work habits. In ICSE 2006.
-
ICSE 2006
-
-
LaToza, T.D.1
Venolia, G.2
DeLine, R.3
-
11
-
-
30944450222
-
The war room command console, shared visualizations for inclusive team coordination
-
C. O'Reilly, D. Bustard, and P. Morrow. The war room command console, shared visualizations for inclusive team coordination. In Proc. Softviz 2005.
-
Proc. Softviz 2005
-
-
O'Reilly, C.1
Bustard, D.2
Morrow, P.3
-
12
-
-
0028465097
-
People, organizations and process improvement
-
July
-
D. E. Perry, N. A. Staudenmayer, and L. G. Votta. People, organizations and process improvement. IEEE Software, pages 36-45, July 1994.
-
(1994)
IEEE Software
, pp. 36-45
-
-
Perry, D.E.1
Staudenmayer, N.A.2
Votta, L.G.3
-
14
-
-
26444530366
-
On the use of visualization to support awareness of human activities in software development: A survey and a framework
-
M. D. Storey, D. Cubranic, and D. M. German. On the use of visualization to support awareness of human activities in software development: a survey and a framework. In Proc. SoftVis 2005.
-
Proc. SoftVis 2005
-
-
Storey, M.D.1
Cubranic, D.2
German, D.M.3
-
15
-
-
47949120205
-
Interactive Gigapixel Prints: Large Paper Interfaces for Visual Context, Mobility, and Collaboration
-
October
-
Ron B. Yeh, Joel Brandt, Scott R. Klemmer, Jonas Boli, Eric Su, Andreas Paepcke. Interactive Gigapixel Prints: Large Paper Interfaces for Visual Context, Mobility, and Collaboration. Stanford University Computer Science Department Technical Report. October, 2006.
-
(2006)
Stanford University Computer Science Department Technical Report
-
-
Yeh, R.B.1
Brandt, J.2
Klemmer, S.R.3
Boli, J.4
Su, E.5
Paepcke, A.6
|