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Volumn 5080 LNCS, Issue , 2008, Pages 51-61

Developing a digital game-based situated learning system for ocean ecology

Author keywords

Animation; Game based learning; Nonlinear path; Situated learning

Indexed keywords

BIOLOGY; DIGITAL ARITHMETIC; ECOLOGY; GAME THEORY; LEARNING SYSTEMS; OFFSHORE OIL WELL PRODUCTION;

EID: 47749125802     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-69744-2_5     Document Type: Conference Paper
Times cited : (14)

References (13)
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    • Ally, M.: Foundations of Educational Theory for Online Learning. In: Anderson, T., Elloumi, F. (eds.) Theory and Practice for Online Learning, ch. 2, pp. 3-32 (2004), http://cde.athabascau.ca/online_book/pdf/TPOL_book.pdf
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  • 3
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    • Situated cognition and the culture of learning
    • Brown, J.S., Collins, A., Duguid, P.: Situated cognition and the culture of learning. Educational Researcher 18(1), 32-42 (1989)
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    • Brown, J.S.1    Collins, A.2    Duguid, P.3
  • 6
    • 33751513124 scopus 로고    scopus 로고
    • Digital Game-Based Learning: It's Not Just the Digital Natives Who Are Restless
    • Eck, R.V.: Digital Game-Based Learning: It's Not Just the Digital Natives Who Are Restless. EDUCAUSE Review 41(2), 16-30 (2006)
    • (2006) EDUCAUSE Review , vol.41 , Issue.2 , pp. 16-30
    • Eck, R.V.1
  • 7
    • 33745834669 scopus 로고    scopus 로고
    • Learning Online: A Comparative Study of a Situated Game-Based Approach and a Traditional Web-Based Approach
    • Pan, Z, Aylett, R.S, Diener, H, Jin, X, Göbel, S, Li, L, eds, Edutainment 2006, Springer, Heidelberg
    • Jong, M.S.Y., Shang, J.J., Lee, F.L., Lee, J.H.M., Law, H.Y.: Learning Online: A Comparative Study of a Situated Game-Based Approach and a Traditional Web-Based Approach. In: Pan, Z., Aylett, R.S., Diener, H., Jin, X., Göbel, S., Li, L. (eds.) Edutainment 2006. LNCS, vol. 3942, pp. 541-551. Springer, Heidelberg (2006)
    • (2006) LNCS , vol.3942 , pp. 541-551
    • Jong, M.S.Y.1    Shang, J.J.2    Lee, F.L.3    Lee, J.H.M.4    Law, H.Y.5
  • 9
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    • Design of a Cartoon Game for Traffic Safety Education of Children in China
    • Pan, Z, Aylett, R.S, Diener, H, Jin, X, Göbel, S, Li, L, eds, Edutainment 2006, Springer, Heidelberg
    • Liu, Z.: Design of a Cartoon Game for Traffic Safety Education of Children in China. In: Pan, Z., Aylett, R.S., Diener, H., Jin, X., Göbel, S., Li, L. (eds.) Edutainment 2006. LNCS, vol. 3942, pp. 589-592. Springer, Heidelberg (2006)
    • (2006) LNCS , vol.3942 , pp. 589-592
    • Liu, Z.1
  • 10
    • 0141746081 scopus 로고    scopus 로고
    • Animation as an Aid to Multimedia Learning
    • Mayer, R.E., Moreno, R.: Animation as an Aid to Multimedia Learning. Educational Psychology Review 14(1), 87-99 (2002)
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    • Mayer, R.E.1    Moreno, R.2
  • 13
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    • A framework and a methodology for developing authentic constructivist e-Learning environments
    • Zualkernan, I.A.: A framework and a methodology for developing authentic constructivist e-Learning environments. Educational Technology & Society 9(2), 198-212 (2006)
    • (2006) Educational Technology & Society , vol.9 , Issue.2 , pp. 198-212
    • Zualkernan, I.A.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.