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Volumn , Issue , 2007, Pages 79-85

Deep coherent ray tracing

Author keywords

I.3.6 methodology and technique : Graphics data structures and data types; I.3.7 three dimensional graphics and realism : Raytracing

Indexed keywords

INTERACTIVE RAY TRACING; RAY COHERENCE; SIMPLE SYSTEMS;

EID: 47249159442     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/RT.2007.4342594     Document Type: Conference Paper
Times cited : (37)

References (20)
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  • 5
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    • Interactive Distribution Ray Tracing
    • Technical Report UUSCI-2006-022, SCI Institute, University of Utah
    • S. Boulos, D. Edwards, J. D. Lacewell, J. Kniss, J. Kautz, P. Shirley, and I. Wald. Interactive Distribution Ray Tracing. Technical Report UUSCI-2006-022, SCI Institute, University of Utah, 2006.
    • (2006)
    • Boulos, S.1    Edwards, D.2    Lacewell, J.D.3    Kniss, J.4    Kautz, J.5    Shirley, P.6    Wald, I.7
  • 11
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    • Computer Graphics Forum (Proceedings of Eurographics 2005)
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    • V. Havran, R. Herzog, and H.-P. Seidel. Fast Final Gathering via Reverse Photon Mapping. Computer Graphics Forum (Proceedings of Eurographics 2005), 24(3):323-333, 2005.
    • (2005) , vol.24 , Issue.3
    • Havran, V.1    Herzog, R.2    Seidel, H.-P.3
  • 13
    • 47249152174 scopus 로고    scopus 로고
    • Dynamic ray scheduling for improved system performance
    • Technical Report TR-07-19, The University of Texas at Austin, April 12
    • P. A. Navrátil, D. S. Fussell, and C. Lin. Dynamic ray scheduling for improved system performance. Technical Report TR-07-19, The University of Texas at Austin, April 12 2007.
    • (2007)
    • Navrátil, P.A.1    Fussell, D.S.2    Lin, C.3
  • 14
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    • CUDA, Compute Unified Device Architecture, Programming Guide
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  • 15
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    • Ray Coherence Theorem and Constant Time Ray Tracing Algorithm
    • M. Ohta and M. Maekawa. Ray Coherence Theorem and Constant Time Ray Tracing Algorithm. In Computer Graphics International, pages 303-314, 1987.
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    • Ohta, M.1    Maekawa, M.2
  • 17
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    • Omnidirectional Ray Tracing Traversal Algorithm for kd-trees
    • A. Reshetov. Omnidirectional Ray Tracing Traversal Algorithm for kd-trees. In IEEE Symposium on Interactive Ray Tracing, pages 57-60, 2006.
    • (2006) IEEE Symposium on Interactive Ray Tracing , pp. 57-60
    • Reshetov, A.1
  • 19
    • 32244446514 scopus 로고    scopus 로고
    • Reordering for Cache Conscious Photon Mapping
    • J. Steinhurst, G. Coombe, and A. Lastra. Reordering for Cache Conscious Photon Mapping. In Graphics Interface, pages 97-104, 2005.
    • (2005) Graphics Interface , pp. 97-104
    • Steinhurst, J.1    Coombe, G.2    Lastra, A.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.