메뉴 건너뛰기




Volumn , Issue , 2004, Pages 59-68

Design in the absence of practice: Breaching experiments

Author keywords

Breaching experiments; Ethnography; Multidisciplinary design

Indexed keywords

COMPUTER AIDED DESIGN; EXPERIMENTS; MOBILE COMPUTING; SOCIAL SCIENCES; SUSTAINABLE DEVELOPMENT; VIRTUAL REALITY; WEARABLE COMPUTERS;

EID: 4644355800     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (77)

References (25)
  • 1
    • 0037532426 scopus 로고    scopus 로고
    • The challenge of making augmented reality work outdoors
    • Springer-Verlag
    • Azuma, R. (1999) "The challenge of making augmented reality work outdoors", Mixed Reality: Merging Real and Virtual Worlds, pp. 379-390, Springer-Verlag.
    • (1999) Mixed Reality: Merging Real and Virtual Worlds , pp. 379-390
    • Azuma, R.1
  • 2
  • 4
    • 0029716602 scopus 로고    scopus 로고
    • Technomethodology: Paradoxes and possibilities
    • ACM Press
    • Button, G. and Dourish P. (1996) "Technomethodology: paradoxes and possibilities", Proc. CHI '96, pp. 19-26, ACM Press.
    • (1996) Proc. CHI '96 , pp. 19-26
    • Button, G.1    Dourish, P.2
  • 5
    • 0002440127 scopus 로고    scopus 로고
    • Broadcasting online social interaction as inhabited television
    • Kluwer Academic Publishers
    • Benford, S. et al. (1999) "Broadcasting online social interaction as inhabited television", Proc. ECSCW '99, pp. 179-199, Kluwer Academic Publishers.
    • (1999) Proc. ECSCW '99 , pp. 179-199
    • Benford, S.1
  • 6
    • 2942623496 scopus 로고    scopus 로고
    • Coping with uncertainty in a location-based game
    • Benford, S. et al. (2003) "Coping with uncertainty in a location-based game", IEEE Pervasive Computing, vol. 2 (3), pp. 34-41.
    • (2003) IEEE Pervasive Computing , vol.2 , Issue.3 , pp. 34-41
    • Benford, S.1
  • 8
    • 77954467421 scopus 로고    scopus 로고
    • Sheffield
    • Can You See Me Now? Sheffield, www.canyouseemenow.co.uk/
    • Can You See Me Now?
  • 9
    • 77954467421 scopus 로고    scopus 로고
    • Rotterdam
    • Can You See Me Now? Rotterdam, www.canyouseemenow.v2.nl
    • Can You See Me Now?
  • 10
    • 0000810302 scopus 로고    scopus 로고
    • Ethnomethodologically informed ethnography and information systems design
    • Crabtree, A. et al. (2000) "Ethnomethodologically informed ethnography and information systems design", Journal of the American Society for Information Science, vol. 51 (7), pp. 666-682.
    • (2000) Journal of the American Society for Information Science , vol.51 , Issue.7 , pp. 666-682
    • Crabtree, A.1
  • 12
    • 10044261871 scopus 로고    scopus 로고
    • Orchestrating a mixed reality game on the ground
    • Vienna, ACM Press
    • Crabtree, A. et al. (2004) "Orchestrating a mixed reality game on the ground", to appear in Proc. CHI '04, Vienna, ACM Press.
    • (2004) Proc. CHI '04
    • Crabtree, A.1
  • 13
    • 4444262159 scopus 로고    scopus 로고
    • Collaboratively improvising magic
    • Kluwer Academic Publishers
    • Drozd, A. et al. (2001) "Collaboratively improvising magic", Proc. ECSCW '01, pp. 159-178, Kluwer Academic Publishers.
    • (2001) Proc. ECSCW '01 , pp. 159-178
    • Drozd, A.1
  • 14
    • 0038713807 scopus 로고    scopus 로고
    • Where on-line meets on-the-streets: Experiences with mobile mixed reality games
    • ACM Press
    • Flintham, M. et al. (2003) "Where on-line meets on-the-streets: experiences with mobile mixed reality games", Proc. CHI '03, pp. 569-576, ACM Press.
    • (2003) Proc. CHI '03 , pp. 569-576
    • Flintham, M.1
  • 15
    • 0039293989 scopus 로고
    • Studies of the routine grounds of everyday activities
    • Englewood Cliffs, New Jersey: Prentice-Hall
    • Garfinkel, H. (1967) "Studies of the routine grounds of everyday activities", Studies in Ethnomethodology, pp. 35-75, Englewood Cliffs, New Jersey: Prentice-Hall.
    • (1967) Studies in Ethnomethodology , pp. 35-75
    • Garfinkel, H.1
  • 17
    • 0001898899 scopus 로고
    • Collaborative activity and technology design
    • Kluwer Academic Publishers
    • Heath, C. and Luff, P. (1991) "Collaborative activity and technology design", Proc. ECSCW '91, 65-80, Kluwer Academic Publishers.
    • (1991) Proc. ECSCW '91 , pp. 65-80
    • Heath, C.1    Luff, P.2
  • 18
    • 84988425770 scopus 로고    scopus 로고
    • Distributed cognition: Toward a new foundation for human-computer interaction research
    • Hollan, J., Hutchins, E. and Kirsh, D. (2000) "Distributed cognition: toward a new foundation for human-computer interaction research", ACM ToCHI, vol. 7 (2), pp. 174-196.
    • (2000) ACM ToCHI , vol.7 , Issue.2 , pp. 174-196
    • Hollan, J.1    Hutchins, E.2    Kirsh, D.3
  • 19
    • 0035039852 scopus 로고    scopus 로고
    • Orchestrating a mixed reality performance
    • ACM Press
    • Koleva, B. et al. (2001) "Orchestrating a mixed reality performance", Proc. CHI '01, pp. 38-45, ACM Press.
    • (2001) Proc. CHI '01 , pp. 38-45
    • Koleva, B.1
  • 21
    • 0001408073 scopus 로고
    • Artefacts as triggers for participatory design
    • Computer Professionals for Social Responsibility
    • Mogensen, P. and Trigg, R. (1992) "Artefacts as triggers for participatory design", Proc. PDC '92, pp. 55-62, Computer Professionals for Social Responsibility.
    • (1992) Proc. PDC '92 , pp. 55-62
    • Mogensen, P.1    Trigg, R.2
  • 24
    • 10044225543 scopus 로고    scopus 로고
    • Shooting Live Artists, www.bbc.co.uk/arts/shootin-glive/shootinglive1/blasttheory
    • Shooting Live Artists


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.