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Volumn 8, Issue , 2004, Pages 124-129

Collision module integration in a specific graphic engine for terrain visualization

Author keywords

Collision detection; Graphic engine; Terrain; Visualization

Indexed keywords

ALGORITHMS; DATA PROCESSING; DATABASE SYSTEMS; HIERARCHICAL SYSTEMS; HUMAN COMPUTER INTERACTION; INTEGRATION; PROBLEM SOLVING; TEXTURES; USER INTERFACES; VISUALIZATION;

EID: 4644346286     PISSN: 10939547     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (2)

References (8)
  • 1
    • 4644267737 scopus 로고    scopus 로고
    • Interactive demo: OpenGLfly, versión Euskadi
    • ISSN1017-4656
    • FERNANDEZ, B. "Interactive demo: OpenGLfly, versión Euskadi", EUROGRAPHICS 2003, ISSN1017-4656.
    • Eurographics 2003
    • Fernandez, B.1
  • 2
    • 0035311963 scopus 로고    scopus 로고
    • 3D collision detection: A survey
    • April
    • P. JIMENEZ, F. THOMAS AND C. TORRAS "3D Collision Detection: A Survey". Computer & Graphics vol. 25, num2, pp 269-285. April 2001.
    • (2001) Computer & Graphics , vol.25 , Issue.2 , pp. 269-285
    • Jimenez, P.1    Thomas, F.2    Torras, C.3
  • 3
    • 0029712359 scopus 로고    scopus 로고
    • Octree-based approach to real-time collision-free path planning for robot manipulator
    • HAMADA, K., AND HORI, Y. "Octree-based approach to real-time collision-free path planning for robot manipulator". ACM96-MIE (1996), pp 705-710.
    • (1996) ACM96-MIE , pp. 705-710
    • Hamada, K.1    Hori, Y.2
  • 4
    • 84989573814 scopus 로고
    • An adaptive spatial subdivision of the object space for fast collision detection of animating rigid bodies
    • Aug Maastricht
    • BANDI, S., AND THALMANN, D. "An adaptive spatial subdivision of the object space for fast collision detection of animating rigid bodies". Eurographics'95 (Aug 1995). Maastricht, pp 259-270.
    • (1995) Eurographics'95 , pp. 259-270
    • Bandi, S.1    Thalmann, D.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.