메뉴 건너뛰기




Volumn , Issue , 2004, Pages 239-246

Feeling bumps and holes without a haptic interface: The perception of pseudo-haptic textures

Author keywords

Bump and hole; Control Display ratio; Pseudo haptic; Texture

Indexed keywords

HUMAN INFORMATION PROCESSING; INFORMATION INTERFACES; LATERAL FORCES; PSEUDO-HAPTIC TEXTURES;

EID: 4544224670     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (155)

References (18)
  • 1
    • 0030257641 scopus 로고    scopus 로고
    • Movement characteristics using a mouse with tactile and force feedback
    • Akamatsu, M., and MacKenzie, I.S. Movement Characteristics Using a Mouse with Tactile and Force Feedback. IJHCS, Vol. 45, 483-493, (1996).
    • (1996) IJHCS , vol.45 , pp. 483-493
    • Akamatsu, M.1    MacKenzie, I.S.2
  • 3
    • 0031365143 scopus 로고    scopus 로고
    • A ray-based haptic rendering technique for displaying shape and texture of 3D objects in virtual environments
    • DSC
    • Basdogan, C., Ho, C.H., and Srinivasan, M.A. A ray-based haptic rendering technique for displaying shape and texture of 3D objects in virtual environments. ASME Dynamic Systems and Control Division, DSC-Vol. 61,77-84, (1997).
    • (1997) ASME Dynamic Systems and Control Division , vol.61 , pp. 77-84
    • Basdogan, C.1    Ho, C.H.2    Srinivasan, M.A.3
  • 4
    • 0022764858 scopus 로고
    • Snap-dragging
    • Bier, E., and Stone, M. Snap-dragging. ACM SIGGRAPH, 20(4):233-240, (1986).
    • (1986) ACM SIGGRAPH , vol.20 , Issue.4 , pp. 233-240
    • Bier, E.1    Stone, M.2
  • 6
    • 0037664003 scopus 로고    scopus 로고
    • What you feel must be what you see: Adding tactile feedback to the trackpoint
    • Campbell, C.S., Zhai, S., May, K.W., and Maglio, P.P. What You Feel Must Be What You See: Adding Tactile Feedback to the Trackpoint. INTERACT, 783-390, (1999).
    • (1999) INTERACT , pp. 783-1390
    • Campbell, C.S.1    Zhai, S.2    May, K.W.3    Maglio, P.P.4
  • 9
    • 0028112858 scopus 로고
    • Passive real-world interface props for neurosurgical visualization
    • Hinckley, K., Pausch, R., Goble, J., and Kassell, N. Passive Real-World Interface Props for Neurosurgical Visualization. ACM CHI, 452-458, (1994).
    • (1994) ACM CHI , pp. 452-458
    • Hinckley, K.1    Pausch, R.2    Goble, J.3    Kassell, N.4
  • 10
    • 84862428556 scopus 로고    scopus 로고
    • Immersion Corporation, http://www.immersion.com
  • 12
    • 0005256528 scopus 로고    scopus 로고
    • Pseudo-haptic feedback : Can isometric input devices simulate force feedback?
    • Lécuyer, A., Coquillart, S., Kheddar, A., Richard, P., and Coiffet, P. Pseudo-Haptic Feedback : Can Isometric Input Devices Simulate Force Feedback? IEEE VR, (2000).
    • (2000) IEEE VR
    • Lécuyer, A.1    Coquillart, S.2    Kheddar, A.3    Richard, P.4    Coiffet, P.5
  • 13
    • 84862428557 scopus 로고    scopus 로고
    • Macromedia Inc. http://wwwmacromedia.com
  • 15
    • 84862427553 scopus 로고    scopus 로고
    • Reachin Technologies, http://www.reachin.se
  • 16
    • 0035954736 scopus 로고    scopus 로고
    • Force can overcome object geometry in the perception of shape through active touch
    • Robles-De-La-Torre, G., and Hayward, V. Force Can Overcome Object Geometry in the Perception of Shape Through Active Touch. Nature, 412, 445-448, (2001).
    • (2001) Nature , vol.412 , pp. 445-448
    • Robles-De-La-Torre, G.1    Hayward, V.2
  • 17
    • 84887854945 scopus 로고    scopus 로고
    • Interaction design for large displays
    • Swaminathan, K., and Sato, S. Interaction design for large displays. Interactions, 4(1):15-24, (1997).
    • (1997) Interactions , vol.4 , Issue.1 , pp. 15-24
    • Swaminathan, K.1    Sato, S.2
  • 18
    • 0032662263 scopus 로고    scopus 로고
    • Manual and gaze input cascaded (MAGIC) pointing
    • Zhai, S., Morimoto, C., and Ihde, S. Manual and gaze input cascaded (MAGIC) pointing. ACM CHI, 246-253, (1999).
    • (1999) ACM CHI , pp. 246-253
    • Zhai, S.1    Morimoto, C.2    Ihde, S.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.