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Volumn 11, Issue 3, 2004, Pages 30-39

Multimodal acting in mixed reality interactive storytelling

Author keywords

[No Author keywords available]

Indexed keywords

ARTIFICIAL INTELLIGENCE; FEATURE EXTRACTION; GESTURE RECOGNITION; IMAGE SEGMENTATION; INTERACTIVE COMPUTER GRAPHICS; INTERACTIVE COMPUTER SYSTEMS; REAL TIME SYSTEMS; SPEECH RECOGNITION; USER INTERFACES; VIDEO CAMERAS; VIRTUAL REALITY;

EID: 4344587731     PISSN: 1070986X     EISSN: None     Source Type: Journal    
DOI: 10.1109/MMUL.2004.11     Document Type: Article
Times cited : (32)

References (12)
  • 1
    • 0002390985 scopus 로고
    • Introduction à I'Analyse Structurale des Récits (in French)
    • R. Barthes, "Introduction à I'Analyse Structurale des Récits (in French), Comm., vol. 8, 1966, pp.1-27.
    • (1966) Comm. , vol.8 , pp. 1-27
    • Barthes, R.1
  • 2
    • 0036649315 scopus 로고    scopus 로고
    • Character-based interactive storytelling
    • M. Cavazza, F. Charles, and S.J. Mead, "Character-Based Interactive Storytelling," IEEE Intelligent Systems, vol. 17, issue 4, 2002, pp. 17-24.
    • (2002) IEEE Intelligent Systems , vol.17 , Issue.4 , pp. 17-24
    • Cavazza, M.1    Charles, F.2    Mead, S.J.3
  • 3
    • 0001974750 scopus 로고
    • A novel environment for situated vision and behavior
    • IEEE CS Press
    • T. Darrell et al., "A Novel Environment for Situated Vision and Behavior," Proc. IEEE Workshop Visual Behaviors, IEEE CS Press, 1994, pp. 68-72.
    • (1994) Proc. IEEE Workshop Visual Behaviors , pp. 68-72
    • Darrell, T.1
  • 5
    • 0141719912 scopus 로고    scopus 로고
    • Real-time segmentation of video objects for mixed-reality interactive applications
    • T. Ebrahimi and Thomas Sikora, eds
    • X. Marichal, and T. Umeda, "Real-Time Segmentation of Video Objects for Mixed-Reality Interactive Applications," Proc. SPIE, vol. 5150, Visual Communications and Image Processing 2003, T. Ebrahimi and Thomas Sikora, eds., 2003, pp. 41-50.
    • (2003) Proc. SPIE, Visual Communications and Image Processing 2003 , vol.5150 , pp. 41-50
    • Marichal, X.1    Umeda, T.2
  • 8
    • 0002126112 scopus 로고    scopus 로고
    • Ten myths of multimodal interaction
    • Nov
    • S. Oviatt, "Ten Myths of Multimodal Interaction," Comm. ACM, vol 42, no. 11, Nov. 1999, pp. 74-81.
    • (1999) Comm. ACM , vol.42 , Issue.11 , pp. 74-81
    • Oviatt, S.1
  • 11
    • 4344627535 scopus 로고    scopus 로고
    • Jan. Special issue on game engines in scientific research
    • Comm. ACM, special issue on game engines in scientific research, vol. 45, no. 1, Jan. 2002.
    • (2002) Comm. ACM , vol.45 , Issue.1
  • 12
    • 4544302589 scopus 로고    scopus 로고
    • Toward the holodeck: Integrating graphics, sound, character, and story
    • ACM Press
    • W. Swartout et al., "Toward the Holodeck: Integrating Graphics, Sound, Character, and Story" Proc. Autonomous Agents 2001 Conf., ACM Press, 2001, pp. 409-416.
    • (2001) Proc. Autonomous Agents 2001 Conf. , pp. 409-416
    • Swartout, W.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.