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Volumn 29, Issue 4, 1998, Pages 432-440

Reflection in learning processes through simulation/gaming

Author keywords

Change process; Experiential learning; Experimentarium; Organizational change; Reflection; Simulation gaming; Technological change; Working environment

Indexed keywords


EID: 4243379694     PISSN: 10468781     EISSN: 1552826X     Source Type: Journal    
DOI: 10.1177/104687819802900406     Document Type: Article
Times cited : (20)

References (5)
  • 3
    • 0004182376 scopus 로고
    • Englewood Cliffs, NJ: Prentice Hall
    • Kolb, D. A. (1984). Experimental learning. Englewood Cliffs, NJ: Prentice Hall.
    • (1984) Experimental Learning
    • Kolb, D.A.1
  • 5
    • 0003453808 scopus 로고
    • Becoming a learning organization
    • Reading, MA: Addison-Wesley
    • Swieringa, J., & Wierdsma, A. (1994). Becoming a learning organization. Beyond the learning curve. Reading, MA: Addison-Wesley.
    • (1994) Beyond the Learning Curve
    • Swieringa, J.1    Wierdsma, A.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.