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Volumn , Issue , 2004, Pages 57-64

Children's narrative development through computer game authoring

Author keywords

3D virtual reality environments; Computer game design; Story creation

Indexed keywords

EDUCATION; PROBLEM SOLVING; VIRTUAL REALITY;

EID: 41149135576     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/1017833.1017841     Document Type: Conference Paper
Times cited : (27)

References (13)
  • 6
    • 0010152663 scopus 로고
    • Learning design by making games: Children's development of design strategies in the creation of a complex computational artifact
    • Y. B. Kafai and and M. Resnick, eds., Mahwah, NJ: Lawrence Erlbaum
    • Kafai, Y. B. (1995a). Learning design by making games: Children's development of design strategies in the creation of a complex computational artifact. In Y. B. Kafai and and M. Resnick, eds., Constructionism in Practice: Designing, Thinking and Learning in a Digital World. Mahwah, NJ: Lawrence Erlbaum, 71-96.
    • (1995) Constructionism in Practice: Designing, Thinking and Learning in a Digital World , pp. 71-96
    • Kafai, Y.B.1
  • 7
    • 0038570056 scopus 로고
    • Electronic play worlds: Gender differences in children's construction of video games
    • Y. B. Kafai and and M. Resnick, eds., Mahwah, NJ: Lawrence Erlbaum
    • Kafai, Y. B. (1995b). Electronic play worlds: Gender differences in children's construction of video games. In Y. B. Kafai and and M. Resnick, eds., Constructionism in Practice: Designing, Thinking and Learning in a Digital World. Mahwah, NJ: Lawrence Erlbaum, 71-96.
    • (1995) Constructionism in Practice: Designing, Thinking and Learning in a Digital World , pp. 71-96
    • Kafai, Y.B.1
  • 12
    • 27944470139 scopus 로고    scopus 로고
    • Using a collaborative virtual role-play environment to foster characterisation in stories
    • Robertson, J., and Good, J. (2003). Using a Collaborative Virtual Role-Play Environment to Foster Characterisation in Stories. Journal of Interactive Learning Research 14(1), 5-29
    • (2003) Journal of Interactive Learning Research , vol.14 , Issue.1 , pp. 5-29
    • Robertson, J.1    Good, J.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.