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Volumn 12, Issue 4, 2008, Pages 307-315

Interactive movie elements in a pervasive game

Author keywords

Augmented streaming; Crossmedia; Interactive TV; IPTV; Pervasive gaming; Telenovella; User interface

Indexed keywords

ANIMATION; USER INTERFACES; VIDEO ON DEMAND; VIRTUAL REALITY;

EID: 40449118312     PISSN: 16174909     EISSN: None     Source Type: Journal    
DOI: 10.1007/s00779-007-0186-8     Document Type: Article
Times cited : (4)

References (10)
  • 3
    • 0038713807 scopus 로고    scopus 로고
    • Where on-line meets on-the-streets: Experiences with mobile mixed reality games
    • In: ACM Press
    • Flintham M, Anastasi R, Benford S, et al (2003) Where on-line meets on-the-streets: Experiences with mobile mixed reality games. In: Proceedings of CHI, ACM Press
    • (2003) Proceedings of CHI
    • Flintham, M.1    Anastasi, R.2    Benford, S.3
  • 4
    • 40449103836 scopus 로고    scopus 로고
    • University of Tampere, Game Research Lab, DAC 2005 Conference, 1-3 December 2005, IT University of Copenhagen, Denmark
    • Montola M (2005) Exploring the edge of the magic circle, defining pervasive games, University of Tampere, Game Research Lab, DAC 2005 Conference, 1-3 December 2005, IT University of Copenhagen, Denmark
    • (2005) Exploring the Edge of the Magic Circle, Defining Pervasive Games
    • Montola, M.1
  • 6
    • 40449091189 scopus 로고    scopus 로고
    • Tatort website. http://www.tatort-fundus.de/fundusalt.shtml
    • Tatort Website
  • 10
    • 84873387128 scopus 로고    scopus 로고
    • Narrative structure in trans-reality role-playing games: Integrating story construction from live action, table top and computer-based role-playing games
    • Lindley C, Eladhari M (2005) Narrative structure in trans-reality role-playing games: Integrating story construction from live action, table top and computer-based role-playing games, DIGRA Conference
    • (2005) DIGRA Conference
    • Lindley, C.1    Eladhari, M.2


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.