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Volumn 31, Issue 3, 1999, Pages 135-138

Designing courseware on algorithms for active learning with virtual board games

Author keywords

Active learning; Algorithm animation; Courseware design

Indexed keywords

ANIMATION; DESIGN; E-LEARNING;

EID: 3943064320     PISSN: 00978418     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1145/384267.305894     Document Type: Article
Times cited : (14)

References (9)
  • 3
    • 0029694753 scopus 로고    scopus 로고
    • The Thin Glass Line: Designing Interfaces to Algorithms
    • ACM Press
    • Eisenberg, M. The Thin Glass Line: Designing Interfaces to Algorithms. CHI 96 Conference Proceedings (1996). ACM Press, 181-188.
    • (1996) CHI 96 Conference Proceedings , pp. 181-188
    • Eisenberg, M.1
  • 4
    • 85034544344 scopus 로고    scopus 로고
    • Didaktisches Design telematik-gestuetzter Lernsoftware
    • Koerber, B. and Peters, I.-R. Berlin LOG IN Verlag. English pre-version
    • Gorny, P. Didaktisches Design telematik-gestuetzter Lernsoftware. In: Koerber, B. and Peters, I.-R. Informatische Bildung in Deutschland, Berlin 1998, LOG IN Verlag. 127-155. English pre-version: http://www-cg-hci.informatik.uni-oldenburg.de/resources/TET.pdf
    • (1998) Informatische Bildung in Deutschland , pp. 127-155
    • Gorny, P.1
  • 9
    • 0000890375 scopus 로고
    • Algorithm 232 (heapsort)
    • Williams, J.W.J. Algorithm 232 (heapsort). Comm. of the ACM, 7:347-348, 1964.
    • (1964) Comm. of the ACM , vol.7 , pp. 347-348
    • Williams, J.W.J.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.