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Volumn , Issue , 2006, Pages 364-369

Remote non-photorealistic rendering of 3D models on mobile devices

Author keywords

3D models; Line drawing; Mobile device; NPR; User interfaces

Indexed keywords

BANDWIDTH; COMPUTER GRAPHICS; DIGITAL COMMUNICATION SYSTEMS; THREE DIMENSIONAL; USER INTERFACES;

EID: 38649119446     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: 10.1109/SPCA.2006.297599     Document Type: Conference Paper
Times cited : (3)

References (13)
  • 1
    • 1942504707 scopus 로고    scopus 로고
    • A distributed architecture for searching, retrieving and visualizing complex 3D models on Personal Digital Assistants
    • Sanna, A., Zunino, C., Lamberti, F. A distributed architecture for searching, retrieving and visualizing complex 3D models on Personal Digital Assistants. In International Journal of Human-Computer Studies, 60 (5) pages 701-716,
    • International Journal of Human-Computer Studies , vol.60 , Issue.5 , pp. 701-716
    • Sanna, A.1    Zunino, C.2    Lamberti, F.3
  • 3
    • 0035801026 scopus 로고    scopus 로고
    • Streaming of Complex 3D Scenes for Remote Walkthroughs
    • Teler, E., Lischinski, D., 2001: Streaming of Complex 3D Scenes for Remote Walkthroughs. In Computer Graphics Forum, Vol. 20, No.3, pp. 17-25
    • (2001) Computer Graphics Forum , vol.20 , Issue.3 , pp. 17-25
    • Teler, E.1    Lischinski, D.2
  • 4
    • 33746634935 scopus 로고    scopus 로고
    • A 3D Multiresolution Rendering Engine for PDA Devices
    • Zunino, C., Lamberti, F., Sanna, A. A 3D Multiresolution Rendering Engine for PDA Devices, In SCI 2003 Proceedings, volume 5, pages 538-542, 2003.
    • (2003) SCI 2003 Proceedings , vol.5 , pp. 538-542
    • Zunino, C.1    Lamberti, F.2    Sanna, A.3
  • 6
    • 38649133631 scopus 로고    scopus 로고
    • Roman Ženka Pavel Slavík Non-Photorealistic Walkthroughs Using Flash, WSCG (Posters)2004: 201-204
    • Roman Ženka Pavel Slavík Non-Photorealistic Walkthroughs Using Flash, WSCG (Posters)2004: 201-204
  • 7
    • 0010354980 scopus 로고
    • The notion of quantitative invisibility and the machine rendering of solids
    • ACM Press, N.Y, pp
    • Appel, A. 1967: The notion of quantitative invisibility and the machine rendering of solids. In proceeding of the 22nd national conference, ACM Press, N.Y, pp.387-393
    • (1967) proceeding of the 22nd national conference , pp. 387-393
    • Appel, A.1
  • 8
    • 38649123809 scopus 로고    scopus 로고
    • Hertzmann, A., 1999: Introduction to 3D NonPhotorealistic Rendering: Silhouettes and Outlines. In NPR, ACMSiggraph 99 Course
    • Hertzmann, A., 1999: Introduction to 3D NonPhotorealistic Rendering: Silhouettes and Outlines. In NPR, ACMSiggraph 99 Course
  • 11
    • 38649088358 scopus 로고    scopus 로고
    • Efficient Multiresolution Models
    • Geburtstag vonWolfgang Straßer
    • Klein, R., Schilling, A., 2001: Efficient Multiresolution Models. In: Festschrift zum 60. Geburtstag vonWolfgang Straßer, 2001, pp. 109-130
    • (2001) Festschrift zum 60 , pp. 109-130
    • Klein, R.1    Schilling, A.2
  • 12
    • 0003110656 scopus 로고    scopus 로고
    • Multiresolution modeling: Survey& future opportunities
    • M.Garland. 1999: Multiresolution modeling: Survey& future opportunities. In Eurographics '99 State of the Art Reports, pp. 111-131.
    • (1999) Eurographics '99 State of the Art Reports , pp. 111-131
    • Garland, M.1
  • 13
    • 0343595118 scopus 로고    scopus 로고
    • A Simple, Fast, and Effective Polygon Reduction Algorithm
    • Nov
    • S. Melax.1998: A Simple, Fast, and Effective Polygon Reduction Algorithm. In Game Developer Magazine, pp.44-49, Nov 1998.
    • (1998) Game Developer Magazine , pp. 44-49
    • Melax, S.1


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.