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Volumn 4556 LNCS, Issue PART 3, 2007, Pages 588-597

Digital game-based learning: An agent approach

Author keywords

BDI agent; Digital game based learning; Intelligent agent

Indexed keywords

E-LEARNING; GAME THEORY; INTERACTIVE COMPUTER SYSTEMS;

EID: 38149000112     PISSN: 03029743     EISSN: 16113349     Source Type: Book Series    
DOI: 10.1007/978-3-540-73283-9_65     Document Type: Conference Paper
Times cited : (3)

References (28)
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    • Tsushima, k.: Progress Toward the Science of game and amusement, Active Media Technology (AMT 2005). In: Proceedings of the 2005 International Conference on (2005)
    • (2005) Proceedings of the 2005 International Conference on
    • Tsushima, K.1
  • 6
    • 38149046104 scopus 로고    scopus 로고
    • Masuch, M., Rueger, M.: Challenges in Collaborative Game Design Developing Learning Environments for Creating Games, Creating, Connecting and Collaborating through Computing, C5 2005. In: Third International Conference on (2005)
    • Masuch, M., Rueger, M.: Challenges in Collaborative Game Design Developing Learning Environments for Creating Games, Creating, Connecting and Collaborating through Computing, C5 2005. In: Third International Conference on (2005)
  • 11
    • 38149122884 scopus 로고    scopus 로고
    • Games-to-Teach team at MIT. Design Principles of next-generation digital gaming for education, Educational Technology (2003)
    • Games-to-Teach team at MIT. Design Principles of next-generation digital gaming for education, Educational Technology (2003)
  • 12
    • 38149107832 scopus 로고    scopus 로고
    • Neverwinter Nights (NWN, produced by BioWare and published by Infogrames now Atari
    • Neverwinter Nights (NWN), produced by BioWare and published by Infogrames (now Atari)
  • 13
    • 38149131583 scopus 로고    scopus 로고
    • An Intro to Online Training Games
    • Kirk, J. Belovics, R.: An Intro to Online Training Games http://www.learningcircuits.org/2004/Apr2004/kirk.htm
    • Kirk, J.1    Belovics, R.2
  • 16
    • 84965520752 scopus 로고
    • Situated cognition and the culture of learning
    • Brown, J.S., Collins, A., Duguid, S.: Situated cognition and the culture of learning. Educational Researcher 18(1), 32-42 (1989)
    • (1989) Educational Researcher , vol.18 , Issue.1 , pp. 32-42
    • Brown, J.S.1    Collins, A.2    Duguid, S.3
  • 22
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    • Woodcock, B, An Analysis of MMOG Subscription Growth-version 18.0, Retrieved July 17, 2006, 2006 from
    • Woodcock, B.: An Analysis of MMOG Subscription Growth-version 18.0. (Retrieved July 17, 2006) (2006) from http://www.mmogchart.com/
  • 23
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    • Yee, N.: The Daedalus Project. (Retrieved July 17, 2006) (2006) from http:// www.nickyee.com/daedalus/archives/001468.php
    • Yee, N.: The Daedalus Project. (Retrieved July 17, 2006) (2006) from http:// www.nickyee.com/daedalus/archives/001468.php


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.