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Volumn 3, Issue , 2006, Pages 6-13

Petri nets for game plot

Author keywords

[No Author keywords available]

Indexed keywords

ITERATIVE DESIGN; VIRTUAL WORLDS;

EID: 37249018644     PISSN: None     EISSN: None     Source Type: Conference Proceeding    
DOI: None     Document Type: Conference Paper
Times cited : (32)

References (14)
  • 2
    • 84857373754 scopus 로고    scopus 로고
    • The Project ENTs: Towards modeling human-like artificial agents
    • Slovak Republic
    • Ondřej Bojar, Cyril Brom, Milan Hladík, Vojtěch Toman. The Project ENTs: Towards Modeling Human-like Artificial Agents. SOFSEM 2005 Communications, Slovak Republic, 2005.
    • SOFSEM 2005 Communications , vol.2005
    • Bojar, O.1    Brom, C.2    Hladík, M.3    Toman, V.4
  • 9
    • 9444279813 scopus 로고    scopus 로고
    • Ph.D Dissertation. Department of Computer Science, Carnegie Mellon University
    • Michael Mateas. Interactive Drama, Art and Artificial Intelligence. Ph.D. Dissertation. Department of Computer Science, Carnegie Mellon University, 2002.
    • (2002) Interactive Drama, Art and Artificial Intelligence
    • Mateas, M.1
  • 11
    • 27744497744 scopus 로고    scopus 로고
    • Petri net modelling for the analysis of the ordering of actions in computer games
    • Stéphane Natkin and Liliana Vega. Petri Net Modelling for the Analysis of the Ordering of Actions in Computer Games. Proceedings of Game-ON, 82-92, 2003.
    • (2003) Proceedings of Game-ON , pp. 82-92
    • Natkin, S.1    Vega, L.2
  • 13
    • 0242712412 scopus 로고    scopus 로고
    • Tell me that bit again... Bringing interactivity to a virtual storyteller
    • André Silva, Guilherme Raimundo, and Ana Paiva. Tell Me That Bit Again... Bringing Interactivity to a Virtual Storyteller. Proceedings of Virtual Storytelling II, 146-155, 2003.
    • (2003) Proceedings of Virtual Storytelling , vol.11 , pp. 146-155
    • Silva, A.1    Raimundo, G.2    Paiva, A.3


* 이 정보는 Elsevier사의 SCOPUS DB에서 KISTI가 분석하여 추출한 것입니다.